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elupus
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So to everybody for whom it works and whom it doesn't. (ie both of you guys)
I'd be very interested in people posting their GL_VENDOR, GL_RENDERER, GL_VERSION lines here. (just paste them in here). I'm trying to figure out if there is a way to detect when the fix works and when it breaks things.
Fire69:
With r14065 that fix is already in place.
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elupus
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yea, the fix is in the fragmentshader now instead. YUV2RGBProgressiveShader::YUV2RGBProgressiveShader.
However, your driver update could have made the fix wrong. There are a couple of poeple for whom the fix actually broke stuff instead.
The GL_* lines are in your xbmc.log file.
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elupus
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Fire69:
thx. yea audio renderer is normally the reason for ffw playback. post a debug log on pastebin and i'll have a look.
all:
and do please specify in the post about GL_* stuff if your version works after or before the fix. then i don't have to dig around previous posts to know.
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elupus
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err.. you didn't play anything in that log...
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elupus
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Your audio device is busy. It could be the new pulse audio stuff in hardy i suppose. But it's something weird with your system.
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Thanks elupus for the interest and the work ;-)
Ubuntu Hardy
ati radeon 9800pro AGP
Ati catalyst 8.6 installed from the driver itself (extracted the .deb files, then installed....)
AMD 3200+
For me, worked by the fix you posted changing the 2 0 1 3 numbers
Now, I did a checkout on a new folder directly from the svn, and just run build.sh NODEBUG, copied my .xml files to keep my settings, and worked just directly, the same as before.
Here's the info you requested
GL_VENDOR = ATI Technologies Inc.
GL_RENDERER = RADEON 9800 PRO
INFO: GL_VERSION = 2.1.7659 Release
Same version as Fire69, different cards.
If you need me to do any test, i'm here to testing ;-)
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elupus
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so how did you AdvancedSettings.xml file look and where did you put it?