2010-03-25, 15:55
glew is the GL extension wrangler... for OpenGL
There is no glew equivalent for OpenGL ES.
You shouldnt be using glew.h anywhere.
Regardless of this, glGetString is a standard GL ES call, not glew, so talking about getting the vendor/version/etc has nothing to do with glew.
I am unsure why your glGetString calls fails, as mine hasnt ever failed. (By fail, i assume you mean it returns a blank string)
I refer to gl2extimg.h because it includes gl2ext.h, gl2platform.h and gl2.h (I may change this as gl2extimg.h is specific to the GPU)
It still seems to be pointing to an issue with the driver, and not xbmc's code.
Let me know how it goes.
There is no glew equivalent for OpenGL ES.
You shouldnt be using glew.h anywhere.
Regardless of this, glGetString is a standard GL ES call, not glew, so talking about getting the vendor/version/etc has nothing to do with glew.
I am unsure why your glGetString calls fails, as mine hasnt ever failed. (By fail, i assume you mean it returns a blank string)
I refer to gl2extimg.h because it includes gl2ext.h, gl2platform.h and gl2.h (I may change this as gl2extimg.h is specific to the GPU)
It still seems to be pointing to an issue with the driver, and not xbmc's code.
Let me know how it goes.