2010-05-06, 11:23
davilla Wrote:SDL_OPENGLES only works under the svn trunk of SDL 1.3. OpenGL/ES support was added for running SDL under the iPhone. There have not been any stable releases of SDL 1.3 so you would be targeting a moving svn if you used SDL 1.3. Is SDL 1.3 the "extended SDL library" that you are talking about ?
Hi,
could we get any improvement running XBMC using SDL 1.3 (with opengl es)?
I've successfully run XBMC without SDL to create the windows, but it does not handle events (mouse and keyboard). I suppose it needs the m_SDLSurface created by SDL_SetVideoMode to do that.
I did:
eglGetDisplay((EGLNativeDisplayType)0)
instead of
eglGetDisplay((EGLNativeDisplayType)m_dpy)
I'm thinking about using SDL 1.3 with opengles or not to use SDL at all, like you have said in other posts.
Regards,
Vane.