2020-12-22, 18:39
@fdummy71 there is a jvm parameter where you can set the location for the /data folder - this can be set via the launcher-extra.yml file:
I don't know the exact syntax how to mask windows paths by heart and I have to windows here to test at the moment - but I am sure you find that faster as I get to a windows machine
furthermore there is a little "problem" with this solution - you can only create 1 launcher-extra.yml per tmm instance (and cannot pass this jvm arg, because this is being interpreted as an launcher arg), but you could probably create a .bat file which
1. copy the launcher-extra-anime.yml to launcher-extra.yml
2. start tmm
when I have some time I may add a parameter to the launcher which can be used to override the filename for the extra launcher config (probably for 4.1)
@Seth77 there will be some changes in the license model soon because we listen to the community and we see that this is not the best option (although with this model users can test all features in a limited way).. stay tuned
Code:
---
javaHome: ""
jvmOpts:
- "-Dtmm.datafolder=C:\Programme\TMM_ANIME\data_anime\"
env: []
I don't know the exact syntax how to mask windows paths by heart and I have to windows here to test at the moment - but I am sure you find that faster as I get to a windows machine
furthermore there is a little "problem" with this solution - you can only create 1 launcher-extra.yml per tmm instance (and cannot pass this jvm arg, because this is being interpreted as an launcher arg), but you could probably create a .bat file which
1. copy the launcher-extra-anime.yml to launcher-extra.yml
2. start tmm
when I have some time I may add a parameter to the launcher which can be used to override the filename for the extra launcher config (probably for 4.1)
@Seth77 there will be some changes in the license model soon because we listen to the community and we see that this is not the best option (although with this model users can test all features in a limited way).. stay tuned