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Set to 24Hz can temporary resolve this issue (which shows another bug: even though Kodi failed to get a list of resolutions and always list on 1080p60 as the sole resolution it supported, the video actually played back as whatever system setting set at), but has two issues:
1. Overall GUI navigation is sluggish everywhere due to slow refresh rate.
2. CCGTV won't let you pick different 24Hz modes: 23.976 (majority of movies) vs 24.000 (some movies) in most cases in system display settings. So, output 24.000 film at 23.976 will be even worse.
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fritsch
Team-Kodi Developer
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24 at 50 fps with Sync Playback to Display: speed up from 24 to 25 -> render twice for 50. LPCM audio is resampled.
Kodi supports up to 5% speed up. Though the PT guys don't like it - out of obvious reasons.
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
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hi, app "refresh rate" work?
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TBH, I never liked frame rate switching app to begin with when I have my NVidia Shield. All other platforms like Apple TV 4K and Roku all have automatic framerate switch support built-in for a long time. Why Android has to be some stupid.
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fritsch
Team-Kodi Developer
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Why do you - again confuse "Android" with the vendor, be it Philips or Nvidia or Amazon or Shitbox1 or Shitbox 25? You _cannot_ generalize. Android as an Operating System. The capabilities implemented vary depending the Firmware which implements the Android standards or in most cases not.
I don't think you would blame Windows, if your GPU vendor driver would only support VGA in 640 x 480, but rather the GPU vendor who does not provide a working driver.
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
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I don't think I'm the one confused. The advantage of Windows over some many other choices out there is that Windows define a set of APIs that application can call into to get the work done regardless of how the vendors implemented drivers underneath. And Microsoft is pretty good at force vendors to write quality drivers (WHQL certification). In the case of Apple TV and Roku, both have system level option to match framerates. Applications don't have to worry about it. Android as an OS doesn't enforce that, no surprise as Linux pretty much is the same thing. Each app forced to have its own ways to provide the simple task of refresh rate matching, or not providing it at all.