What version of Kodi can I run based on this Android device info
#1
Currently running Kodi 19.5 on this:

AIDA64 says:

4x ARM Cortex-A53 @ 2016 mhz
64-bit ARMv8-A (32-bit mode)
Supported ABI's: armeabi-v7a, armeabi
supported 32-bit ABI's: (same as above)
Installed ram: 2 gb

Android  version 5.1.1
API level 22
Kernel: Linux 3.14.29
Rooted device - yes
Java runtime: Android runtime 0.9
Java VM version ART 2.1.0
ZLIB version 1.2.8

Can I install most recent version of Kodi, or am I limited - to what?

And I guess I have to stick to 32-bit versions?
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#2
you might just have to try it, it will likely be faster than waiting for someone here to happen to be using an extremely old version of android

fwiw the hardware wiki only indicates v17+ kodi needs v5+ android so not very revealing https://kodi.wiki/view/Supported_hardware
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#3
If it can run Kodi 19.5, it should run 20.2 which is the latest released version and yes you should stick to 32bit version as your OS is 32bit
Kodi 21 Windows 10 and 11 | 21 Xbox One X | 21 Linux Mint Virginia XFCE | CoreELEC NO 21 nightly S905X4 aarch64
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#4
I have been able to build kodi Nexus with a different app name on the android level. You can find enough on the workings of this whitelisted "app name" to have kodi support 3d on the internet. Now this build is seen as a 3d-video-app. I installed it on my tv (S o n y 3d tv 2015), next to kodi-20.2 from the "app store". It is working very well! It only does not support 4K on my tv. (kodi-Nexus-20.2_1080p_3D-armeabi-v7a-32bit-debug_Sony_tv_2015_armv7a_appname_com.sony.rvu_make_sure_not_used.apk)
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#5
(2023-12-30, 05:14)Sumguy Wrote: Currently running Kodi 19.5 on this:

AIDA64 says:

4x ARM Cortex-A53 @ 2016 mhz
64-bit ARMv8-A (32-bit mode)
Supported ABI's: armeabi-v7a, armeabi
supported 32-bit ABI's: (same as above)
Installed ram: 2 gb

Android  version 5.1.1
API level 22
Kernel: Linux 3.14.29
Rooted device - yes
Java runtime: Android runtime 0.9
Java VM version ART 2.1.0
ZLIB version 1.2.8

Can I install most recent version of Kodi, or am I limited - to what?

And I guess I have to stick to 32-bit versions?
You can give my 3d build with com.sony.rvu app-name a try:
So you may give this one a try (there until Jan 7th):
https://we.tl/t-tW6nAbtYX0

It is a Kodi Nexus (20.2) build for 32bit and armv7a.
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#6
(2023-12-31, 23:32)3dbuilder Wrote: So you may give this one a try (there until Jan 7th):
https://we.tl/t-tW6nAbtYX0
Hello @3dbuilder and thanks for offering support on our forum.

When you promote addons and builds on the Kodi forum, it is a requirement that the developers, moderators and the public are able to inspect the source files. I am not suggesting there is anything wrong with your APK, but we need to protect our users.
Could you please point us to your Source.

Thanks Smile
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#7
(2024-01-01, 00:02)Karellen Wrote:
(2023-12-31, 23:32)3dbuilder Wrote: So you may give this one a try (there until Jan 7th):
https://we.tl/t-tW6nAbtYX0
Hello @3dbuilder and thanks for offering support on our forum.

When you promote addons and builds on the Kodi forum, it is a requirement that the developers, moderators and the public are able to inspect the source files. I am not suggesting there is anything wrong with your APK, but we need to protect our users.
Could you please point us to your Source.

Thanks Smile
Hello @Karellen,
I pulled it with git: "git clone -b Nexus https://github.com/xbmc/xbmc kodi"
Or do you want de source as I currently have it and was able to build it, I can also share it the way I shared the apk.

Thanks for informing me on these requirements Wink Smile
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#8
(2024-01-01, 15:08)3dbuilder Wrote: I can also share it the way I shared the apk

typically, contributors will fork kodi to their own github repo and make the changes there, then the changes made are perfectly visible to the public
and then if it meets standards you can submit a PR to have the changes submitted to the original kodi repo
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#9
(2024-01-01, 22:07)izprtxqkft Wrote:
(2024-01-01, 15:08)3dbuilder Wrote: I can also share it the way I shared the apk

typically, contributors will fork kodi to their own github repo and make the changes there, then the changes made are perfectly visible to the public
and then if it meets standards you can submit a PR to have the changes submitted to the original kodi repo
That I understand. But in this case it is not about getting it into the original kodi repo. This is just a build to get kodi running as a 3d video app on a Sony 3D tv, and Sony refuses to add kodi to the whitelist of approved (Sony) 3D-apps, Sony has a filter that blocks all other (non-whitelist) apps from having the 3D buttons available. So in this build another (reserved) whitelisted app-name is hijacked for kodi so Sony TV's see it as a 3D-app. I think the kodi-team is not going to introduce a build with another name than org.xbmc.kodi just because of this issue. See also: https://community.sony.co.uk/t5/android-...773/page/3
You will find the whitelist there  Wink
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#10
(2024-01-02, 11:29)3dbuilder Wrote:
(2024-01-01, 22:07)izprtxqkft Wrote:
(2024-01-01, 15:08)3dbuilder Wrote: I can also share it the way I shared the apk

typically, contributors will fork kodi to their own github repo and make the changes there, then the changes made are perfectly visible to the public
and then if it meets standards you can submit a PR to have the changes submitted to the original kodi repo
That I understand. But in this case it is not about getting it into the original kodi repo. This is just a build to get kodi running as a 3d video app on a Sony 3D tv, and Sony refuses to add kodi to the whitelist of approved (Sony) 3D-apps, Sony has a filter that blocks all other (non-whitelist) apps from having the 3D buttons available. So in this build another (reserved) whitelisted app-name is hijacked for kodi so Sony TV's see it as a 3D-app. I think the kodi-team is not going to introduce a build with another name than org.xbmc.kodi just because of this issue. See also: https://community.sony.co.uk/t5/android-...773/page/3
You will find the whitelist there  Wink
I basically changed only the content of the file "version.txt" (line APP_PACKAGE) in the root of the "clone".
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#11
Sony ...
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
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#12
(2024-01-02, 13:53)fritsch Wrote: Sony ...

Yep Rolleyes , at least I made one happy kodi user even more happier, apart from myself  Winkhttps://forum.kodi.tv/showthread.php?tid=336505&page=2
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What version of Kodi can I run based on this Android device info0