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malloc
Team-XBMC Developer
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Threads are the place for discussion. If you want to make something happen, put up a wiki page, add it to your sig, and references it whenever anyone talks about hardware or "will this play?" material.
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malloc
Team-XBMC Developer
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When you're playing video games you want the fastest video card to get the most frames per second at the highest quality settings and resolution.
Luckily video playback isn't like that. Sure, there are some post processing things that can be done to make things look nicer that take up some CPU, but for the most part you're playing a video and you just want it to hit every frame at the right time.
This is why killa is unreasonable. Sure, if I can play killa I can play anything. But if I can play a 720p scene release, I can play anything I would ever play, so why does it matter if killa drops?
So instead of measuring the FPS, we should be measuring the highest class of video a hardware setup can play. Your e-chubby can play killa, an Apple Mini can play 720p x264, and the xbox can play 480p divx.
With this NVIDIA stuff we can hopefully upgrade a peice of hardware from 480p divx to killa, but if not, getting 720p x264 is still awesome.
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I'd be very happy playing HD DVB-T content recorded by Myth TV. The most intensive HD content being being digitally broadcast in New Zealand is 1080i H264 with LATM AAC audio. Most channels are 720p H264.
The AAC audio decoding is quite CPU intensive and I've only managed to playback 1080i without massive audio lag by turning on the skiploopfilter and setting it to 32, which drops all sorts of stuff. Can definitely notice the square blocks being redrawn as the content plays.
And, with the skiploopfilter turned on, XBMC is also dropping content for 720p files, which would otherwise have worked fine without it turned on.
I'm running an ASUS M3A78-EM board (ATI HD 3200 with HDMI) with an AMD X2 6000+ CPU. At 3.0Ghz, 2 cores and 125W, needing anything more grunty is getting damn pricey (fastest chip I could buy regardless of price at the time).
I'm hoping that ATI are also going to support VDPAU, but who knows what they are going to do...
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Thanks for the correction Mythmaster - wasn't aware of that!
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So what's happening with this? Xine people didn't rely on / wait for ffmpeg guys to get their finger out and did their own thing, and it went pretty quick. I am now watching HD channels which I couldn't before. :-)
I wish I could see 1080p movies smooth utilizing this technology. What's the holdup?
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spiff
Team-Kodi Member
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you submitting the diff's. we are all waiting for you.
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2009-01-03, 17:25
(This post was last modified: 2009-01-03, 17:28 by [Ad0].)
And I am waiting for you. :-)
I don't have the sufficient knowlege obviously, I was kind of relying on the current XBMC dev team to look into it (how would there be any XBMC if the dev team waited for .diff files all the time?)
Is there not any remote interest in doing this?