2009-01-08, 19:43
Playing the killa sample from Planet Earth with a lot of moving birds, uses 100% of the decoding thread so the video is crapy once again
So ... yes I've got the latest SVN of ffmpeg with pthreads enabled, and libx264 from git.
So it should work in multi threads, instead it just forks the number of threads specified and uses one thread for decodeing.
Again strange ...
So XBMC is working good ( it's only a frontend ... but a very nice one ).
It has to be a kernel or ffmpeg problem.
Code:
/usr/local/bin/ffplay -threads 3 -skiploop 48 /storage/killa.sampla.x264.mkv
So ... yes I've got the latest SVN of ffmpeg with pthreads enabled, and libx264 from git.
So it should work in multi threads, instead it just forks the number of threads specified and uses one thread for decodeing.
Again strange ...
So XBMC is working good ( it's only a frontend ... but a very nice one ).
It has to be a kernel or ffmpeg problem.