2009-01-21, 22:14
Hi alan,
I was able to compile ffplay as you suggested. However, how do you see the dropped frames in ffplay? To be honest I see more or less the same jerkiness in the killa sample using xbmc and ffplay :-?
alanwww1 Wrote:I made some testing.
I was able to compile ffplay from xbmc's ffmpeg version with (and that was the key)
./configure --extra-cflags="-D_XBOX" --enable-pthreads
I was able to compile ffplay as you suggested. However, how do you see the dropped frames in ffplay? To be honest I see more or less the same jerkiness in the killa sample using xbmc and ffplay :-?