2009-03-17, 16:39
@Bobo1on1:
For me the branch is pretty stable and works ok most of the time. When do you think it will be merged to main trunk ?
What issues are you working on currently ?
I think what could be improved is the way sound "catches" up with the video so that when i start, pause, skip the video the pitch gets funny low of high for about 10 secs. On win Reclock it is solved so that until the sound gets in sync with video, the player plays the original sound in the original speed. Than it switches to the sound with the adjusted speed. But this is only until it detects all things in the beginning.
What i don't understand is why it needs to catch up again when i pause or skip the video. I mean until that time, the player could know the refresh rates, framerates, video clock rates.
Anyway, thanks for the great work. Now i don't have to watch at panning screens whether i loose frames or not. I see all the frames all the time. It is really great.
For me the branch is pretty stable and works ok most of the time. When do you think it will be merged to main trunk ?
What issues are you working on currently ?
I think what could be improved is the way sound "catches" up with the video so that when i start, pause, skip the video the pitch gets funny low of high for about 10 secs. On win Reclock it is solved so that until the sound gets in sync with video, the player plays the original sound in the original speed. Than it switches to the sound with the adjusted speed. But this is only until it detects all things in the beginning.
What i don't understand is why it needs to catch up again when i pause or skip the video. I mean until that time, the player could know the refresh rates, framerates, video clock rates.
Anyway, thanks for the great work. Now i don't have to watch at panning screens whether i loose frames or not. I see all the frames all the time. It is really great.