2009-11-30, 12:01
Looks cool, first time seeing this.
What troubles me is why or how can people on xbmc forums ever say "Can't be done."
If you want that cool wall view, just make it, "but it takes too much cpu power", so change your approach.
The way I see it, all you need to do is ask Gamester17 to code a "take a silent screen-shot between coordinates x,y and x,y"->"give that screenshot a texture name"->put it in front of the current view"->"stretch it or skew until your happy"
It will then take up very little cpu power, and will look like you are manipulating the entire wall with all its icons, but you'll be using the cpu of skewing one texture.
Plus we could then use it for creating reflections of menus and other text.
My 2 cents.
What troubles me is why or how can people on xbmc forums ever say "Can't be done."
If you want that cool wall view, just make it, "but it takes too much cpu power", so change your approach.
The way I see it, all you need to do is ask Gamester17 to code a "take a silent screen-shot between coordinates x,y and x,y"->"give that screenshot a texture name"->put it in front of the current view"->"stretch it or skew until your happy"
It will then take up very little cpu power, and will look like you are manipulating the entire wall with all its icons, but you'll be using the cpu of skewing one texture.
Plus we could then use it for creating reflections of menus and other text.
My 2 cents.