2009-04-11, 07:02
kautious Wrote:Hey malsbury, could you share you Textures.xpr?I'll do you one better. I'll share a bunch. Since people have been getting all sorts of results with varied backdrop resolutions I figured I would just make a few and keep switching between them to see the differences.
Too keep them consistent and and since I didn't have paul's new backdrops in anything higher then 540 I just took the original plain 1080P backdrops from Aeon_Stark. I scaled the backdrop images down to 360, 480, 540 & 720 and replaced the backdrops folder in paul's Stark_Revision2.
Here are the resulting Texture files:
Textures.360 / Textures.480 / Textures.540 / Textures.720
I just moved them all to my media folder and then changed the extension to .xpr one by one and reloaded the skin to see the different effect on free memory each of them had. Strangely, I see the most free memory when using the 480 backdrops at 720P. I was seeing 12-14MB with the original Revision2 Textures.xpr, with the 480 Aeon backdrops I am seeing 16-18MB.
g00fy1 Wrote:Here ya go: http://www.mediafire.com/?m2wznm2gtzz
I also used g00fy1's modified showcase and thumbs images. These gave me an additional bump in free memory of about 2-3MB, but there are some artifacts / blurring / darkening around the edges of lighter colored thumbnails. However, it might be work it since I am now up to 20-21MB free memory.
If you'd like to try g00fy1's changes here are two I made based on the media used above.
Textures.480B
Textures.540B
Hope these are helpful in figuring out what resolution works best on your setup.