2009-04-11, 11:41
kautious Wrote:I think you should keep your backdrops in at 960x540!Ok i will leave them as they are 960x540
Right now I have just my games, pictures, weather at 720p and Tv and Movies at 960x540.
Its all good for me
jarod71 Wrote:We love all the work your doing Paul! I eagerly await your next revision. I will try to use the textures from Rev1 with 2 and see how it goes. The first Rev was working well. The only thing I hated was that blue highlight thing being off. not sure if that was due to resizing the graphic or it is like that in the original. It wasn't the skin function, only the context menu from the mod, I think...Thanks for the vote of confidence it makes it all worth doing for you guys
I truly appreciate all you do for the community....
malsbury Wrote:I'll do you one better. I'll share a bunch. Since people have been getting all sorts of results with varied backdrop resolutions I figured I would just make a few and keep switching between them to see the differences.Thanks for you're input i may have a look at those and if there not too big could be included as themes then users could switch to what backdrop pack works best for them.
Too keep them consistent and and since I didn't have paul's new backdrops in anything higher then 540 I just took the original plain 1080P backdrops from Aeon_Stark. I scaled the backdrop images down to 360, 480, 540 & 720 and replaced the backdrops folder in paul's Stark_Revision2.
Here are the resulting Texture files:
Textures.360 / Textures.480 / Textures.540 / Textures.720
I just moved them all to my media folder and then changed the extension to .xpr one by one and reloaded the skin to see the different effect on free memory each of them had. Strangely, I see the most free memory when using the 480 backdrops at 720P. I was seeing 12-14MB with the original Revision2 Textures.xpr, with the 480 Aeon backdrops I am seeing 16-18MB.
I also used g00fy1's modified showcase and thumbs images. These gave me an additional bump in free memory of about 2-3MB, but there are some artifacts / blurring / darkening around the edges of lighter colored thumbnails. However, it might be work it since I am now up to 20-21MB free memory.
If you'd like to try g00fy1's changes here are two I made based on the media used above.
Textures.480B
Textures.540B
Hope these are helpful in figuring out what resolution works best on your setup.
On memory i am getting around 25mb free on revision2 BUT i am only running on a 16/9 SDTV and from what i have learned from doing The Mediastream and horizon mod is that running at 720 and above will require more memory as it has to upscale the graphics so i would think if you run at 720 then your backdrops need to be aroun 1280x720 i think.