2009-04-29, 00:18
paul Wrote:because xbox runs much better using thetextures from a compressed folder(don't ask me why)
Ask me why!!! ha.
I believe it's due to the all the media wrapped up in the Textures.xpr being compressed into a format that's native to the xbox, requiring much less cpu and mem usage when rendering the images.
Disclaimer: This is just my take on it, if I'm wrong I'm sure a dev will spot it and admonish me accordingly.