2009-04-29, 04:43
shokka9 Wrote:yeah bro, this is what i mean, on the older Aeon (& MediaStream), when i was going through my movies, and paused on it, the plot etc would appear..This is how it looks on mine and did you apply the updates?http://www.4shared.com/file/102334383/49...ot000.html
now it doesnt, i seen this screen shot and i cant get mine to show up, i know i must have something not set right..(this image is not the one i seen), you get the idea tho. Hopefully
Not sure about the backdrops in movies either? Other than this is works fine...like it.
Thanks Paul..
g00fy1 Wrote:This can't be stressed enough! They're squashing bugs and optimizing XBMC just about every day now. I upgraded to Build 19757 and saw noticeable differences.If you want cf2009's submenu download these patch files and overwrite your exsisting ones for now but the next release i will give you all two 720 folders then you have a choice of submenus though you would have to rename the folders. any way download here
Paul, does this mean we'll have a release from you with cf2009's original sub menus? This is the only thing that has stopped me from using rev3, I test it but don't use it.
Also, in another thread (http://forum.xbmc.org/showpost.php?p=325012&postcount=9) you thought about incorporating a multiplex footer in showcase view. This would be an awesome addition or option to your version.
Thanks for your hard work! Much appreciated!
http://www.4shared.com/file/102130357/39..._menu.html
Yeh i am still waiting for the guy to finish his mod. then i will add it to the skin assuming djh's code doesent change too much to stop it from working which is why i pulled cf's mods out of my last release cos it stopped working corectly with multiplex....what a bummer
Cranial Wrote:If you've made sure you have Textures.xpr and only Textures.xpr in your media folder, then the next option is to do a complete overwrite of xbmc with the latest nightly or T3ch release, incuding userdata and skin folders, and start again. Can't remember when, but I'm pretty sure there was a change in Library, and I had to rebuild mine. Also, if you've at some stage gone from a newer to older release, you're .xbe might be corrupted.Your right I forgot about those changes to the way the library works, there has also been a number of other fixes fixed including the fault i reported which was in all builds from february untill recently this made my xbox unusable and that was something to do with the networking side of things. So eveveryone needs to be keeping uptodate if they really want this skin to run smoothly as there is only so much i can do with it.
Cranial Wrote:Ask me why!!! ha.I think your right just for a laugh have you tried using xprexpress to compress your textures using the highest compression setting it runs really well but the problem is it looks blloody awfull try it youl see
I believe it's due to the all the media wrapped up in the Textures.xpr being compressed into a format that's native to the xbox, requiring much less cpu and mem usage when rendering the images.
Disclaimer: This is just my take on it, if I'm wrong I'm sure a dev will spot it and admonish me accordingly.