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Yes, I was talking about XBMC plugins...
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Ok so still no joy, thx so much for the zip mate but still only working in windowed mode
Mame - windowed mode only
Project 64 - wont run at all on vista32 and only windowed mode on windows 7
lol i think im jinxed!
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Thx Digi
Ok so i have tried all the versions and still no luck, has anyone had much success with any emulator in Fullscreen on vista?
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2009-04-17, 05:42
(This post was last modified: 2009-04-17, 06:09 by rausch101.)
It was working for me in full screen with vista32 with an older build. But it kept crashing my EventGhost and, in turn, disabling my joypads. Haven't tried it with any build in the last 3ish months. I will look at it next weekend and report back.
EDIT: Just looked at it next weekend and I am back from the future. Tried the snes9x emulator and it works fine in full screen after setting it to full screen once. I have vista32 and didn't change any settings. Running Rev18627-jester.
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Really wierd that i still can't get these to work
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I've got my SNES, NES and Genesis emulators working fine with the launcher plugin and eventghost.
As for the N64 emulator (Project 4 1.7.0.55), it says "Failed to open Rom" every time I launch a game from within the launcher plugin (using version 1.03). But when I go to launch a game from within the emulator itself, it works fine. I've tried all three of the .exe's from the Project64 install directory (Project4 v1.6, Project64, Project64k).
Is there some argument I need to launch the emulator with, or some plugin I need to use for the video settings within Project64?
Those of you that have the N64 emulator working from the launcher plugin - did you have to change any settings?
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2009-06-03, 17:03
(This post was last modified: 2009-06-03, 17:05 by rausch101.)
Has anyone had any luck with mapping gamepad/joystick buttons for save/load/reset/FFW/rewind with all of these emluators?
Some of the emulators don't have built-in hotkey support for the save/load/reset/FFW/rewind. I've tried using EventGhost to just use keyboard emulation when a joystick button is pressed. It works at first, but it inevitably crashes my EventGhost after around 10-30 presses.
Anyone have this problem and/or solution? Anyone have a different approach? Maybe with a different program?
Note: I am currently using an XBOX1 gamepad connected through USB with the XBCD drivers if that's of any relevancy.