2009-05-23, 19:17
I'm pretty impressed by the progress that is made. And I'm impressed by how smooth and fast the application runs. I'm sure it has a lot to do with smart programming, and I wasn't aware that VB is so powerful! Allowing for custom image resizing is a huge plus. But still, there are to many options to choose from. I think you could simplify the configuration by, for example, allowing to choose imge resizing for a specific XBMC resolution.
You could let users select from a combobox what kind of display they are using and based on that automatically set the image dimensions.
For a PAL 16:9 screen that would be 960x540 for fanart and 272x400 for posters.
This is just an example, but I think it would fit your vision on the interface to standardize some decisions.
about running this on mono.... I'm not sure if it would be wise to try an make it compatible. I've tried running it on .NET 2.0 before installing .NET 3.5 (on Windows) and a lot of stuff doesn't work with 2.0. You'll probably make it more difficult then needed when tying to make it run on Mono. I think the best way to make it run well on all platforms would be to rewrite it in Java. But that would be a lot of work
You could let users select from a combobox what kind of display they are using and based on that automatically set the image dimensions.
For a PAL 16:9 screen that would be 960x540 for fanart and 272x400 for posters.
This is just an example, but I think it would fit your vision on the interface to standardize some decisions.
about running this on mono.... I'm not sure if it would be wise to try an make it compatible. I've tried running it on .NET 2.0 before installing .NET 3.5 (on Windows) and a lot of stuff doesn't work with 2.0. You'll probably make it more difficult then needed when tying to make it run on Mono. I think the best way to make it run well on all platforms would be to rewrite it in Java. But that would be a lot of work