[LIVE] Keymap.xml, XBMC.ActivateWindow(PlayerControls)
#1
Hi!
I am trying to configure my remote control, and got all functions except one to work...
The keymap is like this:
Quote:<keymap>
<Global>
<keyboard>
<key id="61453">Select</key>
<key id="61555">PreviousMenu</key>
<key id="65446">ParentDir</key>
<key id="61449">Pause</key>
<key id="61473">SkipNext</key>
<key id="61474">SkipPrevious</key>
<key id="61537">FullScreen</key>
<key id="61538">Play</key>
<key id="61544">FastForward</key>
<key id="61539">ContextMenu</key>
<key id="61545">Rewind</key>
<key id="61540">Stop</key>
<key id="61543">XBMC.ActivateWindow(PlayerControls)</key>
<key id="61476">XBMC.ActivateWindow(ShutdownMenu)</key>
<key id="61542">Info</key>
</keyboard>
</Global>
</keymap>

It's the XBMC.ActivateWindow(PlayerControls) function that I cannot get to work. When I press the id 61543 button i expect the movie controls to pop up as in this picture:
http://www.aeonproject.com/images/gallery/aeon_osd.jpg
(the controls on the bottom)

Why doesn't it work? Is there anything else I should write instead of "PlayerControls"?
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#2
Hello Sad
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#3
You want VideoOSD, not PlayerControls.

PlayerControls only pops up while you're in the UI.

Cheers,
Jonathan
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Image
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#4
Ah, Thank You Big Grin

ofc xD I could just use OSD x) missed that
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[LIVE] Keymap.xml, XBMC.ActivateWindow(PlayerControls)0