2009-09-02, 23:31
ronie Wrote:i'm no expert on the inner working of xbmc, but skin based flagging will increase memory usage. the skin will have to load all the available flags into the memory, while with native, it doesn't.
I just wanted to clarify that skin based flagging is when you enable the scan for metadata within the skin, right? And native media flagging is if XBMC, itself supports it? Is that the difference between the two
On v2.0 I can get some media flagging, Im using XBMC Patched version (supports native flagging for Xbox) and am wondering how certain flags or criteria such as MPAA and Studio flags are recognized by either the skin or xbmc and displayed?
Currently, I get like aspect, audio, format, dvd, bluray, hdtv flags but noticed some flags such as closed caption (subtitles), mpaa, studio flags that Ive seen by others using Transperancy! arent being displayed. Im assuming its because xbox doesnt really fully support native media flagging but the xbmc patched version on the nighly builds mentions it does...
If anyone can shed some light into this, it would be greatly appreciated