2010-06-04, 15:35
Bobcat37 Wrote:I've been working on this and am confused on the launcher.sh script part... I'm trying to get my Mupen64 to run better but am not sure how to implement this script... I tried creating a launcher.sh file and SFTPing it over to the system, but I'm pretty sure I'm doing something wrong somewhere because it's clearly not affecting anything. Further explanation of this technique would be great!
(PS - newly registered to the forums but have been using their wealth of information the past 2 weeks as I've been getting my new Revo 3610 setup with XBMC Live 9.11... you all have been a lifesaver. This HTPC is the best $300 I've spent in a while!)
Have you modified your launcher.xml ?
edit ~/.xbmc/userdata/plugin_data/programs/Launcher/launcher.xml
Make sure the paths are correct (red)
Code:
<launcher>
<name>Ninteno 64 (N64)</name>
<application>[color=red]/home/xbmc/launcher.sh[/color]</application>
<args>[color=red]/usr/games/mupen64plus[/color] --fullscreen --nogui --noask</args
<rompath>/home/xbmc/roms/N64/</rompath>
<romext>rom|zip|ROM|ZIP|Zip|Rom</romext>
<thumb>/home/xbmc/roms/images/systems/n64.jpg</thumb>
<wait>true</wait>
</launcher>
The application is now launcher.sh and it's arguments is launching mupen64.