2010-09-08, 00:09
@ Spiff - Ok, that makes sense. I will have to make a few database and front-end modifications because right now the Title and Descriptions are stored in a single Game record. As for the XML, I'll look into including all languages as default with an optional "lang" parameter to reduce the payload size.
Also, I guess my question applies to the API keys as well: how do similar sites handle putting a key in open source code? One alternate solution would be to implement an Oauth (http://oauth.net/) type solution. Twitter just implemented a version of Oauth for their API calls.
Also, I guess my question applies to the API keys as well: how do similar sites handle putting a key in open source code? One alternate solution would be to implement an Oauth (http://oauth.net/) type solution. Twitter just implemented a version of Oauth for their API calls.