2014-09-29, 14:03
Thanks. It does seem to be the issue here. I vaguely remember it was a lot faster a while ago, like when I first started using this on Frodo.
Anyway that doesn't matter, I'll use the lower number as a workaround for now and if it gets fixed in XBMC I would be very happy
Anyway that doesn't matter, I'll use the lower number as a workaround for now and if it gets fixed in XBMC I would be very happy