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[CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC
Angelscry Wrote:Do you have selected, configured and activated the thumbs and fanarts scrapers into Advanced Launcher settings before starting a scan?

Hmm, I've went through the documentation trying to find what 'selected, configured and activated' is and can't find that? Under "Data & Infos" I do have my Scraper Source=AllGame, Import during Scan=Automatic. I have the Thumbs and Fanarts tabs configured similarly. Then I scan and nothing.
xbmc17 Wrote:Hmm, I've went through the documentation trying to find what 'selected, configured and activated' is and can't find that? Under "Data & Infos" I do have my Scraper Source=AllGame, Import during Scan=Automatic. I have the Thumbs and Fanarts tabs configured similarly. Then I scan and nothing.
If you already scan all your roms without importing thumbs and fanarts, trying a new scan with thumbs and fanarts scrappers activated will not import anything more. You need to "Edit Launcher", "Clear Items List" an start another scan with all the scrapers activated (automatic or semi-automatic). Nod

Now question : If you manually Edit an item (rom) and manually change the thumb of the fanart image, does it work? Eek
Angelscry Wrote:Personnaly I prefer to use Mupen64 Plus to emulate N64 games

I uninstalled project64 and install mupen64plus. followed instructions per wiki. However when the game launches it does not launch in fullscreen.
Also, when I hit escape to end the rom, xbmc does not return back to fullscreen.
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HTPC 1 - Openelec ION . Revo 3610
SERVER - Sickbeard . CouchPotato . Headphones . MediaDog
dsimages Wrote:I uninstalled project64 and install mupen64plus. followed instructions per wiki. However when the game launches it does not launch in fullscreen.
Also, when I hit escape to end the rom, xbmc does not return back to fullscreen.
If you have indicated into your N64 launcher these arguments :
Code:
--noosd [b]--fullscreen[/b] --resolution 1920x1080 "%rom%"
mupen64plus MUST start into fullscreen mode. If not, there is something wrong with your system.
Angelscry Wrote:If you already scan all your roms without importing thumbs and fanarts, trying a new scan with thumbs and fanarts scrappers activated will not import anything more. You need to "Edit Launcher", "Clear Items List" an start another scan with all the scrapers activated (automatic or semi-automatic). Nod

Now question : If you manually Edit an item (rom) and manually change the thumb of the fanart image, does it work? Eek

Yes, it works if I do it manually. Thanks for the advice, I'll clear it and try again Smile
xbmc17 Wrote:Yes, it works if I do it manually. Thanks for the advice, I'll clear it and try again Smile

It works, thank you! The only downside is it stretches the art an awful lot since my TV is 720p, no way around that! It even cuts off part of some of them.
I'm getting that "Attempt to open file failed." error message with Project64 - for both 1.6 and 1.7 on windows 7. I found I could start the roms from command line by adding the complete path to the rom parameter.

So C:\retro\project64\project64.exe MarioKart64.n64 fails with error message,
C:\retro\project64\project64.exe "C:\retro\n64_roms\MarioKart64.n64" works fine.

Now how can I add the path to the rom parameter in Advanced Launcher?
coastal Wrote:I'm getting that "Attempt to open file failed." error message with Project64 - for both 1.6 and 1.7 on windows 7. I found I could start the roms from command line by adding the complete path to the rom parameter.

So C:\retro\project64\project64.exe MarioKart64.n64 fails with error message,
C:\retro\project64\project64.exe "C:\retro\n64_roms\MarioKart64.n64" works fine.

Now how can I add the path to the rom parameter in Advanced Launcher?
Directly from The User Guide : To fill Advanced Launcher arguments you have the possibility to use 5 advanced launcher dedicated tags :
%rom% : this tag will be replaced by the complete path of the file.
%romfile% : this tag will be replaced by the filename (name + extension).
%romname% : this tag will be replaced by the name of a file (name without extension).
%appath% : this tag will be replaced by the folder path of started executable file.
%rompath% : this tag will be replaced by the folder path of launched files.

So %rom% IS the complete path of the roms.
Fitho Wrote:The new feature in 1.5.0 "add loading message feedback after starting an item" seems to produce a beep when it displays and when it closes. I browsed around some code and it seems that happens because "XBMC.Notification" is used in this addon. It uses the activate and deactivate sounds (infodialog) from the sounds.xml in the skins folder. The second beep sounds when I am already in the game or application. Well, 3sec I guess, cause that's the time u set for the notifications.

Would it be possible to use the "working ... " message instead (confluence skin)? Displays in the bottom right corner when it starts working, when you start a movie for example. I don't know if that's confluence specific or xbmc (not skin specific). But I like it not to make sounds.

If this is not possible, maybe a switch in the addon settings for not displaying the notification? I would be happy to work on this if u want me to.

Not sure where to start looking for the "working ... " message in either xbmc or confluence source. Maybe somebody has a clue. At least it's not in the xbmc built in functions https://github.com/xbmc/xbmc/blob/master...iltins.cpp .

Let me know which direction u want to take this, if any.

PS: Starting to populate the launcher with linux games, loving it more every day.
I know you responded to this already, Angelscry, I just wanted to add a +1 to it as certain skins can make notifications overly apparent. An option to turn this on and off would be appreciated. As it stands, I've already created the option on my end, but of course it would just get overwritten the next update.
SlyMaelstrom Wrote:I know you responded to this already, Angelscry, I just wanted to add a +1 to it as certain skins can make notifications overly apparent. An option to turn this on and off would be appreciated. As it stands, I've already created the option on my end, but of course it would just get overwritten the next update.
You ask me to activate/desactivate all the notifications or only the notification when starting an application?
Angelscry Wrote:You ask me to activate/desactivate all the notifications or only the notification when starting an application?
Well, specifically that one. ... but now that you mention it, the single second wait notification when you have a megaupload premium account could probably go away, too. Wink

That said, some notifications are necessary, so I wouldn't ask to set an option to disable all notifications, but the one when an application launchers should certainly be optional. The issue is that, in most cases, the application launcher before the notification even appears, so I all get is a notification sound for a notification I can't even see.
SlyMaelstrom Wrote:Well, specifically that one. ... but now that you mention it, the single second wait notification when you have a megaupload premium account could probably go away, too. Wink
What is the relation between "Advanced Launcher" and a "megaupload premium account" ? Huh

SlyMaelstrom Wrote:That said, some notifications are necessary, so I wouldn't ask to set an option to disable all notifications, but the one when an application launchers should certainly be optional. The issue is that, in most cases, the application launcher before the notification even appears, so I all get is a notification sound for a notification I can't even see.
I will disable this last notification by default and add an option to activate it. Will be (or included) into the next version.
Version 1.5.1 : Some people have asked me to add a notification when advanced launcher start an application. Then other people have asked me remove this notification. So this new version of Advanced Launcher add an option into Advanced Launcher general settings to activate/deactivate this "Launching Application" notification.

Image

Changelog :
  • add an option to activate/deactivate "launching notification".
Angelscry Wrote:If you have indicated into your N64 launcher these arguments :
Code:
--noosd [b]--fullscreen[/b] --resolution 1920x1080 "%rom%"
mupen64plus MUST start into fullscreen mode. If not, there is something wrong with your system.

Yes I have... What do you think could be wrong?
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HTPC 1 - Openelec ION . Revo 3610
SERVER - Sickbeard . CouchPotato . Headphones . MediaDog
dsimages Wrote:Yes I have... What do you think could be wrong?
You do something wrong into your launcher configuration. Please post your launchers.xml file here.
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[CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC24