2013-05-20, 14:37
(2013-05-20, 04:56)sudopinion Wrote: what variables besided %rom% can i use in the xml?http://www.gwenael.org/forum/viewtopic.php?pid=4#p4
(2013-05-20, 13:19)n1md4 Wrote:That again a XBMC problem... that directly affect addons like Advanced Launcher :(2013-05-20, 02:28)Mark Norville Wrote: Have you tried the games on a stand alone emulator? As far as I am aware Advanced Launcher has nothing to do with the sound that comes from the emulator. It is merely a launch program. There are no options regarding sound in the config for sound on XBMC Advanced Launcher.
I can appreciate that. I think this might be an audio pass-through thing (maybe). It just seems quite fundamental, and exists only with emulators; so right that it's not ALA per-say, but I think this might be a good place to post, given the audience. I did have this working in RCB, but wanted to try ALA, so I'm wondering if there is a difference in handling audio. It could be some recent auto-software update .. maybe.
(2013-05-20, 02:28)Mark Norville Wrote: What emulator/s are trying?
mednafen
gens
zsnes
pcsx
pcsx2
mame
scummvm
steam
lxdream (WIP)
mupen64plus
If you are using Pulse Audio on your system : http://forum.xbmc.org/showthread.php?tid...pid1322276
If you are only using ALSA on your system : http://forum.xbmc.org/showthread.php?tid...pid1376322