2014-09-09, 16:04
(2014-09-09, 15:20)Angelscry Wrote:(2014-09-09, 15:02)BugRaider84 Wrote:When you create a launcher you need first to indicate an executable file. Here it will be /usr/bin/open (and not the .app file because it is not directly executable.). Next you will need to indicated an argument (means the parameters to use with the executable /usr/bin/open to start the application /path/to/your/application.app).(2014-09-09, 14:49)Angelscry Wrote: That's normal. *.app files are not executable files. They are just packages directory containing other files. You need to use a specific OSX command (open) if you want to start *.app files on your system using command line. Your standalone launcher configuration may be something like this :
Application : /usr/bin/open
Argument : -a "/path/to/your/application.app"
Advanced Launcher support of OSX mean that you can use command line of this system to start applications/games/scripts/whatever. It does not mean that it will automatically start anything that is present on your computer.
Hi, well first of all thanks for the lightning fast response
I'm really sorry, but I only understand half of what you're saying...
I'm trying to get my snes9x to run, so in this case I'm choosing "file launcher" right?
After that you lost me... Am I going right that I have to type in command lines now instead of just "point and click" on the right *.app?
If so, what do your two command lines mean?
Sorry if I might annoy you with my I'm sure easy peasy questions but I never worked with anything like this before so I need a little bit of a beginners education I guess
Is you want to launch roms using your snes application. Yes you will need to create a file launcher.
Application : /usr/bin/open
Argument : -a "/path/to/your/application.app argument_of_the_app %rom%"
file extension : extension_of_your_rom
As I'm not at all a OSX user, don't know how works the snes9x application and wich file extension you are using, you will have to found the argument_of_the_app and extension_of_your_rom values by yourself.
Ok, I did everything as you said but I'm not getting any closer. How am I supposed to know/find the so called "argument of the app" if I don't even know where to look or what it is? I do now at least understand that I have to take the way around the *.app to actually start it even if I can't get it to work cause I'm missing 10 steps in-between haha
Looks like this might be a bigger project for me to get into than I expected it to be... I thought it might be quite simple like most of XBMC. Add Emu, add scraper, scrape romz and go from there.
Thanks anyway for your help and I won't go on your nerves anymore. Maybe there is someone out there who did all of this on a Mac (OSX) and can talk me through it step by step?! That would be much appreciated as I appreciate your help