2011-07-05, 06:22
djinn5150 Wrote:zepfan, Thanks I will def check it out, I think Steve might be onto something here too, If only I could get it to work for me lol, learning more about skinning today then I have in a while.
Steve, just tried this suggestion and it breaks the seekbar for me, kinda have it back now but its not working right lol,
after some playing around I came to the conclusion that the Player.DisplayAfterSeek is the one triggering the seekbar when changing channels, as it sits now with that code I get no after seek seekbar period not in pseudo not normal, all the other times it works, pause, ff etc etc. I am pretty sure its something stupid I am not seeing LOL any thoughts?Code:<visible>Window.IsActive(2005) + !Window.IsActive(2901) + !Window.IsActive(142) +
!Control.IsVisible(10) + [Player.Seeking |!Window.IsVisible(script.pseudotv.TVOverlay) + Player.DisplayAfterSeek | Player.Paused |
Player.Forwarding | Player.Rewinding]</visible>
Sorry, missed the .xml on the end..
Try "+ !Window.IsVisible(script.pseudotv.TVOverlay.xml)"
ps. that looks like the visible condition for the whole DialogSeekbar.xml. Its up to you but you can add it to just to the controls/control groups that you want to hide in PseudoTV.