2012-01-23, 09:37
Hey All,
I really don't understand why so much work is being put into this code when AE is just around the corner and has been confirmed to be implemented for Frodo. it would be a MUCH better idea to contribute to the Pulse engine in the new AudioEngine and implement this there. When AE is merged into trunk your changes will be completely redundant as NONE of the original audio code is retained in AE.
I really don't understand why so much work is being put into this code when AE is just around the corner and has been confirmed to be implemented for Frodo. it would be a MUCH better idea to contribute to the Pulse engine in the new AudioEngine and implement this there. When AE is merged into trunk your changes will be completely redundant as NONE of the original audio code is retained in AE.