[CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Add-on Support (https://forum.kodi.tv/forumdisplay.php?fid=27) +---- Forum: Game Add-ons (https://forum.kodi.tv/forumdisplay.php?fid=291) +---- Thread: [CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC (/showthread.php?tid=85724) Pages:
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RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-02-05 Here are my recent investigations into the use of Advanced Launcher (version 1.11.0) with Frodo (release version) on Windows operating system (Windows 8 - 64bits). For my tests I have created a stand alone launcher opening a Youtube page using Internet Explorer into kiosk mode : Code: ... And I have played with the different video/audio parameter of XBMC. Here are the result :
All this measurements have been made using the "Toggle XBMC into Windowed Mode" set to OFF (default value). If we put this value to ON we obtain.
RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-02-05 Version 1.11.1: This new version of Advanced Launcher just allows to set the minimum delay to start an application at 0ms (insteand of 100ms for previous versions). Changelog:
RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - gurgietrueshot - 2013-02-05 (2013-02-04, 22:58)Angelscry Wrote: Version 1.11.0: Well I was just about to post and say it appears to be fixed but I tried to change and overwrite some art in my Mame launcher and got the error again. This time it just knocked out the first few lines. After error: http://pastebin.com/uFtF8rYP Before Error: http://pastebin.com/w43ss6QH xbmc.log: http://pastebin.com/yAGTF86q The error at the end crashed XBMC after I set the launcher delay to 100ms RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - hunterx - 2013-02-05 So this Advanced Launcher won't automatically find my ROM's, but I think I read that's a bug currently? RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - count_zero - 2013-02-05 (2013-02-03, 16:37)Angelscry Wrote:(2013-02-03, 09:26)gerner Wrote:This is how I have configured my linux system to have audio for applications started from XBMC Frodo. I'm using the Archlinux distribution, so I'm not sure this manipulation will be exactly the same for other distributions (Ubuntu, XBMCBuntu, Openelec, etc...). The main cause of the problem is that applications using pulseaudio (XBMC) and applications using ALSA (firefox, mednafen, etc...) cannot always play audio at the same time.(2013-01-27, 18:41)Angelscry Wrote: To be able to have sound with external application I think that you will have to waitthe release the final version of Frodo or use the stable version of XBMC (Eden).Hiya, just wondering if there are any fixes / workarounds for the issue with sound in external apps with Frodo? I'm using xbmcbuntu, attempting to launch skype but get no sound. Thanks! I can confirm this works. I'm not a huge fan of pulseaudio, but this is a workaround. You need to set your audio playback preferences in XBMC to pulseaudio. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Dondi - 2013-02-05 Recently joined the XBMC madness in December. Been configuring, cleaning libraries, updating, refreshing ROM sets, reading forums, etc. - I'm dizzy. I made a standalone MAME cocktail cab back in 1998 (http://www.dondi.net/cocktail.htm) check it out, its pretty cool. Stumbled upon 3DArcade back in 2000, which breathed new life into the cab; Pins, consoles, etc. Last time I did a refresh was about 8 years ago - now, with XBMC, I want to start off setting-up my main XBMC machine with MAME, N64, NES, Genesis, SNES and 3DO. I was thinking RomsCollectionBrowser was the ticket, but now I think Adv Launcher is the way to go (still not sure)... which leads me to the reason for this post: 3DO setup for XBMC Pretty sure I can figure out the other EMU/Consoles either via Adv Launcher or RCB. I have a dev machine (Win 8) that I am using to test before I move everything over to my XBMC. I started with 3DO because that's proven to be one of the hardest to set-up for me in the past. I intend on using 4DO as the EMU. Now, here's where it gets tricky. The ROM set I have is a Trurip set where the individual game ROMS are zipped. The name of the zip is the name of the game with region (ex., Gex (US) [61060] [76-5979-63060-2].zip) and when it is unzipped it creates a parent folder (same name as the .zip) and in the parent folder is a Media folder with 3 files (ex., CD-ROM [61060] [!-].ccd, CD-ROM [61060] [!-].img & CD-ROM [61060] [!-].sub). I've read the wikis and realize that the 2 emulators for 3DO are expecting either a .bin/.cue or .iso natively. I've started a discussion on my ROMs forum and the feedback I've gotten is to throw Virtual CloneCD in the mix. (I don't particularly like to run virtual drives/daemons) I figure I can do one of two things (just my assumptions at this point, please correct me if I am thinking this wrong): 1) Manually unzip each, and convert the .ccd/.img/.sub to .iso 2) Manually unzip each (unless Adv Launcher or RCB, can parse the image .ccd from within the .zip), and figure out how to pass the .ccd to 4DO via Virtual CloneCD Not sure which way to go on this; either way it looks like I need to start unzipping in either case (??). If I go with option 2, I'm definitely going to need help with the commandline for getting Virtual CloneCD to launch and exit etc. Sorry for the lengthy post. All, and any, help at this point is a godsend!!! RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-02-05 (2013-02-05, 06:26)hunterx Wrote: So this Advanced Launcher won't automatically find my ROM's, but I think I read that's a bug currently?You need to perform a scan to add new item to a Launcher. (2013-02-05, 04:45)gurgietrueshot Wrote:Thank for the report... Bad new it is not yet fixed.... I have to understand now WHY the launchers.xml file is corrupted at its begining an not, like most of the time, at its end.... Pleae could you confirm me that after the bug, the begining of the launchers.xml file is filed with spaces and and the first visible character is a ">".... because... heuuu... that's do not have any sens. The launchers.xml file is writed line by line. I can understand that first lines could be replaced by spaces... but not that a line was partially written...(2013-02-04, 22:58)Angelscry Wrote: Version 1.11.0: For the delay, If you do not have a fast computer and if the value is to small.... XBMC will effectively crash. Set the value to 1000ms... then decrease it to slowly until it not crash. For example on my different systems : Windows 8 Laptop -> delay of 0 ms is ok. Archlinux Laptop -> delay of 100 ms is ok. Archlinux HTPC -> delay of 300 ms is ok. The idea is to reduce to a maximum the delay between the moment of start the application and the moment you switch to this application. This delay was added since Frodo.... With Eden use delay was never needed. (2013-02-05, 06:38)count_zero Wrote:Are you also be able to make it works using HDMI? I was able to make it work on my linux laptop system (using analogic output) but not on my linux HTPC system (using HDMI output).(2013-02-03, 16:37)Angelscry Wrote:(2013-02-03, 09:26)gerner Wrote: Hiya, just wondering if there are any fixes / workarounds for the issue with sound in external apps with Frodo? I'm using xbmcbuntu, attempting to launch skype but get no sound.This is how I have configured my linux system to have audio for applications started from XBMC Frodo. I'm using the Archlinux distribution, so I'm not sure this manipulation will be exactly the same for other distributions (Ubuntu, XBMCBuntu, Openelec, etc...). The main cause of the problem is that applications using pulseaudio (XBMC) and applications using ALSA (firefox, mednafen, etc...) cannot always play audio at the same time. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-02-05 (2013-02-05, 11:18)Dondi Wrote: Recently joined the XBMC madness in December. Been configuring, cleaning libraries, updating, refreshing ROM sets, reading forums, etc. - I'm dizzy. I made a standalone MAME cocktail cab back in 1998 (http://www.dondi.net/cocktail.htm) check it out, its pretty cool. Stumbled upon 3DArcade back in 2000, which breathed new life into the cab; Pins, consoles, etc. Last time I did a refresh was about 8 years ago - now, with XBMC, I want to start off setting-up my main XBMC machine with MAME, N64, NES, Genesis, SNES and 3DO. I was thinking RomsCollectionBrowser was the ticket, but now I think Adv Launcher is the way to go (still not sure)... which leads me to the reason for this post: 3DO setup for XBMCYes, if your 3DO emulators are not able to start zip files. you will need to unzip them. You could use Advanced Launcher with a bash script that will do it (unzip the file) before starting the emulator... It will surely works... but I think you will have a delay before the emulator will be able to start the game. I this case I suggest you to unzip them manually. Next, for auto mounting/unmonting .ccd files you can simply do it with a bash script. Here is an exemple with Daemon Tools and NeoGeo CDZ emulator : http://www.gwenael.org/forum/viewtopic.php?id=7 RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - psychomaniac - 2013-02-05 (2013-02-04, 22:58)Angelscry Wrote: Version 1.11.0: I can confirm that the problem with iexplore.exe (IE9) is gone. Also the problem with explorer.exe is gone. For me Advanced launcher is working perfectly thnx man! RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - davelr - 2013-02-05 (2013-02-05, 16:44)psychomaniac Wrote:(2013-02-04, 22:58)Angelscry Wrote: Version 1.11.0: As for Psychomaniac, I find this morning that everything seems to be behaving well (1.11.1). I tested both .lnk launchers and direct .exe launchers. For your earlier question, yes as far as I could tell it was mainly IE, but I don't use Chrome or Firefox so did not test them. My IE is V9 fully patched. Thanks again for all the help. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - mechevarria - 2013-02-05 Has anyone gotten external audio working via HDMI? I'm running Ubuntu 12.04 x64. Passthrough audio to my receiver in XBMC is flawless, but XBMC doesn't release the audio device when I try to launch emulators (i.e. mednafen), browsers or any application. Streamsilence in advancedSettings.xml doesn't seem to work for alsa (I think this is a known bug) and trying to use pulseaudio results in 'no passthrough device found' in XBMC. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-02-05 (2013-02-05, 17:09)mechevarria Wrote: Has anyone gotten external audio working via HDMI? I'm running Ubuntu 12.04 x64. Passthrough audio to my receiver in XBMC is flawless, but XBMC doesn't release the audio device when I try to launch emulators (i.e. mednafen), browsers or any application. Streamsilence in advancedSettings.xml doesn't seem to work for alsa (I think this is a known bug) and trying to use pulseaudio results in 'no passthrough device found' in XBMC.Have you try this : http://forum.xbmc.org/showthread.php?tid=85724&pid=1322276#pid1322276 ?? RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - pgjensen - 2013-02-05 (2013-02-05, 17:37)Angelscry Wrote:(2013-02-05, 17:09)mechevarria Wrote: Has anyone gotten external audio working via HDMI? I'm running Ubuntu 12.04 x64. Passthrough audio to my receiver in XBMC is flawless, but XBMC doesn't release the audio device when I try to launch emulators (i.e. mednafen), browsers or any application. Streamsilence in advancedSettings.xml doesn't seem to work for alsa (I think this is a known bug) and trying to use pulseaudio results in 'no passthrough device found' in XBMC.Have you try this : http://forum.xbmc.org/showthread.php?tid=85724&pid=1322276#pid1322276 ?? If anyone has this issue with Windows, either use DirectSound only (which works better with receivers and launching external apps), or use WASAPI with advancedsettings.xml setup for <audio><streamsilence>1</streamsilence></audio>. I don't believe this matters for the passthrough device. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-02-05 (2013-02-05, 20:31)pgjensen Wrote:Thank you for the advice.(2013-02-05, 17:37)Angelscry Wrote:(2013-02-05, 17:09)mechevarria Wrote: Has anyone gotten external audio working via HDMI? I'm running Ubuntu 12.04 x64. Passthrough audio to my receiver in XBMC is flawless, but XBMC doesn't release the audio device when I try to launch emulators (i.e. mednafen), browsers or any application. Streamsilence in advancedSettings.xml doesn't seem to work for alsa (I think this is a known bug) and trying to use pulseaudio results in 'no passthrough device found' in XBMC.Have you try this : http://forum.xbmc.org/showthread.php?tid=85724&pid=1322276#pid1322276 ?? RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - bakito - 2013-02-05 hey angel! long time I have no problem with advance but...well since sometimes now xbmc, when quitting pcsx2 ( with autoit script) , is not on focus...the most strange is that it is not every time...some all works fine some times xbmc don't get focus after quitting ps2 game...I remember having this kinfd of problem and I add a "wait" line in the autoit script to fix it, sadly I don't remember how I achieve this ( and I have far less time now to search and experiment I remember that you post my script somewhere at that time ( the one who shut down xbmc then start it ) but I could not find it...could you help me? I'm pretty sure that this focus thing happen because xbmc start to shortly after pcsx2 is closed...well I hope it's this anyway! thanks!! cheers |