2011-07-18, 13:20
Could someone please explain what the benefits of using coordinates and why they are used for dialogs and not other windows?
<coordinates>
<system>1</system>
<posx>0</posx>
<posy>0</posy>
<origin x="490" y="160" />
</coordinates>
I’ve read the skinning manual but I can’t see why they are used, as opposed to simply specifying the x/y of each control. Also what’s <system>1</system> and <origin/> used for as I’ve not been able to find this info anywhere, but many skins use them?
<coordinates>
<system>1</system>
<posx>0</posx>
<posy>0</posy>
<origin x="490" y="160" />
</coordinates>
I’ve read the skinning manual but I can’t see why they are used, as opposed to simply specifying the x/y of each control. Also what’s <system>1</system> and <origin/> used for as I’ve not been able to find this info anywhere, but many skins use them?