• 1
  • 71
  • 72
  • 73(current)
  • 74
  • 75
  • 77
WIP Windows 3D MVC Bluray test builds
(2016-04-12, 04:33)timstephens24 Wrote: It's an Alpha. Your problems might not be addressed immediately. Be patient. As has already been stated, this isn't going to make it into Kodi 17, so there's a lot of work to be done.

True. I'm a nip it in the bud type. My concern is if it isn't addressed alongside things addressed with NUC, it'll be left behind, and far too behind to catch up. 3 builds now, far from immediate. I'm actually really pleased with the 0401 build. Imo, it was perfect from an MVC standpoint. All it needed was an update now and then to keep up with the v.17 main branch which in itself had problems. Now that v.17 main branch problems are getting worked out, it does Nvidia users no good. We're stuck on that build in the same main branch problems. There's still hope, as long I/we keep reminding every time a new build is released. The problems start when others request I don't interrupt builds for NUC hardware which obviously hasn't interrupted anything. Further complications from the OP stating I'm simply doing things improperly will surely leave him assuming all is well with Nvidia as it gets deeper left behind and much harder to diagnose, let alone repair.
HOW TO - Kodi 2D - 3D - UHD (4k) HDR Guide Internal & External Players iso menus
DIY HOME THEATER WIND EFFECT

W11 Pro 24H2 MPC-BE\HC madVR KODI 22 GTX960-4GB/RGB 4:4:4/Desktop 60Hz 8bit Video Matched Refresh rates 23,24,50,60Hz 8/10/12bit/Samsung 82" Q90R Denon S720W
@brazen1: I checked 4/11 and 4/1 builds and both of them work on my Dell laptop (Core i7 2720Q (Sandy Bridge), nVIDIA GT555m graphics, driver version 355.6, Windows 8.1 x64). I haven't copied libmfxw32.dll to Kodi directory. I have only installed Intel MSDK. With 4/1 build I can run it in true fullscreen mode, on 4/11 build it runs only in windowed full screen. I get an exception loop error in true full screen mode. Also on both the builds, I have a problem with Kodi GUI size when exiting from 3D mode. Other than that I am not seeing an issue with 3D playback. Actually, these issues occur only when connected to an external display. It works fine on my laptop's native 3D screen.

Debug Log 4/11 build: http://xbmclogs.com/pmesowmtj
(2016-04-12, 01:06)brazen1 Wrote: Pretty certain I always follow instructions properly but I'm human.
Maybe I've made a mistake?
Is this in the wrong folder or something?
Btw, I am using an Intel system as you can see at the beginning of my logs.
I just haven't joined the NUC pump parade so I'm using Nvidia.
And I understand, by Intel you mean a specific couple of integrated CPU/GPU stacked chips which I have no desire to downgrade to.

http://xbmclogs.com/piub6jfsm
Ok. From your log I saw that decoder works. What did you mean when you are saying "not working"?
@afedchin I noticed the first post is still on 4/7 build. Should I be testing that right now or the 4/11? I wasn't sure if maybe you decided to pull the 4/11. Thanks for all of your hard work on this!!
you can test 4/11 build, I just didn't update the first post.
dukester, are you still running the i3-6100? If so, what settings are you using?

If I enable fullscreen window (not true fullscreen), then the 3D works but motion looks off. If I enable true fullscreen (as suggested), then I get flickers and the framerate is off. (I've tried pause/resume as afedchin suggested but that didn't help)
(2016-04-12, 15:10)SofaKng Wrote: dukester, are you still running the i3-6100? If so, what settings are you using?

If I enable fullscreen window (not true fullscreen), then the 3D works but motion looks off. If I enable true fullscreen (as suggested), then I get flickers and the framerate is off. (I've tried pause/resume as afedchin suggested but that didn't help)

I am using a i3 6300 which is basically the same except HD graphics 520 vs 530

Last build 0411 i get glitches/dropped frames/wrong frame rate too, im pretty much going to just settle on 0325 build for now as its working with the least issues. (0401 seemed ok also, but anything after that a pvr addon i use updates and breaks functionality)

0407 iirc was the only build i needed to enable use fullscreen window, and i thought playback looked good without issues

im using "stock" settings from the OP

Settings/Videos/Playback/Adjust Display Refresh Rate/On start / stop
Settings/Videos/Playback/Stereoscopic 3d movies/Preferred mode
Settings/Videos/Acceleration/Decode 3D stereo videos/Checked
Settings/Videos/Dics/Play Main Movie
Settings/System/Use a fullscreen window Unchecked
Main System - HTPC - Intel I3 6300 - Asrock z170 - 16 GB DDR4 - 128gb SSD - 65" UHD HDR Sony Android TV - Pioneer VSX 1130-K - 7.2.2 speakers
Other devices currently in use - 55" 3D UHD LG TV - 2 Fire TV's - Nexus Player - MiniMX s905 - Voyo Vmac Mini
Ubuntu Server - 12 TB NAS - MYSQL - Torrent Box
Thanks a lot for the information! I'll give build 0325 a try and I also didn't try 0411 so I'll also try that.
(2016-04-12, 07:32)afedchin Wrote:
(2016-04-12, 01:06)brazen1 Wrote: Pretty certain I always follow instructions properly but I'm human.
Maybe I've made a mistake?
Is this in the wrong folder or something?
Btw, I am using an Intel system as you can see at the beginning of my logs.
I just haven't joined the NUC pump parade so I'm using Nvidia.
And I understand, by Intel you mean a specific couple of integrated CPU/GPU stacked chips which I have no desire to downgrade to.

http://xbmclogs.com/piub6jfsm
Ok. From your log I saw that decoder works. What did you mean when you are saying "not working"?

Thank you for your continued interest in addressing Nvidia user problems. I mean absolutely no disrespect but I've already been explaining the problems to the best of my ability. Here are some recaps so I don't have to rewrite from a fresh start and so it's easier for you to understand our conversation since I know you deal with many others.

(2016-04-04, 21:53)brazen1 Wrote:
(2016-04-04, 21:06)afedchin Wrote:
(2016-04-04, 19:41)brazen1 Wrote: **EDIT**
This is working absolutely perfectly.
Just enable use a fullscreen window in KODI settings with this code.
Can't thank you enough.
Brilliant!
Can you post a Debug Log in windowed mode?

Take note CPU usage is pretty high idle or browsing GUI constantly with or without fullscreen window setting enabled.
Use fullscreen window is disabled.

http://xbmclogs.com/pnnzcsfce

(2016-04-04, 22:39)brazen1 Wrote:
(2016-04-04, 22:13)afedchin Wrote:
(2016-04-04, 21:53)brazen1 Wrote: Take note CPU usage is pretty high idle or browsing GUI constantly with or without fullscreen window setting enabled.
Use fullscreen window is disabled.

http://xbmclogs.com/pnnzcsfce
Please upload a log with backscreen issue. As I understand if you start Kodi in windowed mode you got a black screen or I've missed something?

(2016-04-04, 21:57)nalor Wrote: @afedchin :
when I play a 3d bluray from a mounted iso it simply plays in 2D - heres the debug log: only 2d playback
thanks, will be fixed in next build.

The debug log I provided is with fullscreen disabled. This is when the black screen issue occurs using KodiSetup-20160401-7dc189d-msdk_mvc_wip.exe

(2016-04-08, 15:26)afedchin Wrote:
(2016-04-04, 22:39)brazen1 Wrote: The debug log I provided is with fullscreen disabled. This is when the black screen issue occurs using KodiSetup-20160401-7dc189d-msdk_mvc_wip.exe
You started Kodi in true fullscreen
Quote:DEBUG: CWinSystemWin32::SetFullScreenEx (true fullscreen) on screen 0 with size 1920x1080, refresh 60.000000

(2016-04-09, 02:09)brazen1 Wrote: Using April 7 build with Nvidia software decoding.

Problem 1:
Use Fullscreen is disabled.

Start KODI and screen is black.
Press \ on keyboard. KODI goes into Windowed mode. Now can see small KODI window.
Press \ again. Now can see full size KODI. I guess log will show KODI is Fullscreen. Use Fullscreen setting is still disabled.
I know you reply setting is enabled because log tells you so. It is not enabled. Log must say it is enabled because of pressing \?

Also, after stopping 3D iso playback, (3D MVC mode is switching off) KODI screen goes black again. Same problem.
Pressing \ twice again returns to normal.
This does not happen when Enable Fullscreeen is used. Only Disabled is a problem.
http://xbmclogs.com/pg7rk5r5v

Problem 2:
3D iso only.

Video playback is jerky and slow motion looking. Audio no problems.
This did not happen using April 1st build.
http://xbmclogs.com/pqgfthirg

Lastly, and I don't mean to push anything, there is a conflicting problem presented using these builds.
I'm hoping you might have a solution.
When system wide global stereoscopic gets disabled, those of us using an external player (so we have full menu access for 3D iso's) rely on that setting to stay enabled or the external player, such as PDVD, will not render 3D. Of course these builds are dependent on stereoscopic being disabled on KODI start. This is where the conflict is. Would it be possible to add a 'System Wide Global Stereoscopic' setting 'Enable/Disable' that could be switched within KODI GUI to accommodate? Again, don't mean to fill your plate with more than you already take on and only for consideration. This may become a moot question if and when KODI can actually handle BD menus eliminating the need for any external player. If not, it's ok. I can add stereoscopic toggle into KODI GUI using scripts and advanced launcher plug-in like before.

Thanks for your continued dedication.

(2016-04-11, 19:05)brazen1 Wrote: @afedchin
April 11 build has same problem as April 7 build.
Only April 1 build continues to work for Nvidia users. We are being left behind.


3D iso only.
Video playback is jerky and slow motion looking. Audio no problems.
This did not happen using April 1st build.

This is log from April 1 build http://xbmclogs.com/pxi9gasrr

This is log from April 7 build http://xbmclogs.com/pqgfthirg

This is log from April 11 build http://xbmclogs.com/p8yodimwq

(2016-04-11, 23:31)brazen1 Wrote:
(2016-04-11, 22:35)afedchin Wrote: Post http://forum.kodi.tv/showthread.php?tid=...pid2308212 was updated with new build

These last 3 builds do not work for Nvidia anymore.

(2016-04-12, 00:35)afedchin Wrote:
(2016-04-11, 23:31)brazen1 Wrote: These last 3 builds do not work for Nvidia anymore.
follow instructions to how install mvc decoder properly on non Intel systems. In your log Kodi unable to find libmfxsw32.dll.

(2016-04-11, 23:56)Nelbert Wrote: It's an Intel decoder solution. Surely it would be better to focus on intel H/W before broadening the scope.
this is false.

(2016-04-12, 01:06)brazen1 Wrote:
(2016-04-12, 00:35)afedchin Wrote:
(2016-04-11, 23:31)brazen1 Wrote: These last 3 builds do not work for Nvidia anymore.
follow instructions to how install mvc decoder properly on non Intel systems. In your log Kodi unable to find libmfxsw32.dll.

(2016-04-11, 23:56)Nelbert Wrote: It's an Intel decoder solution. Surely it would be better to focus on intel H/W before broadening the scope.
this is false.

Pretty certain I always follow instructions properly but I'm human.
Maybe I've made a mistake?
Is this in the wrong folder or something?
Btw, I am using an Intel system as you can see at the beginning of my logs.
I just haven't joined the NUC pump parade so I'm using Nvidia.
And I understand, by Intel you mean a specific couple of integrated CPU/GPU stacked chips which I have no desire to downgrade to.

http://xbmclogs.com/piub6jfsm


Image

There is no problem with decoding. It is decoding. The immediate problems are inability to disable 'Use a fullscreen window' and 'Jerky, slow motion playback, frame drops, frame skips' and video constantly freezing with buffering pop up. I don't know how to describe it? Audio playback is perfect while video is playing slow motion skipping frames. It is completely unwatchable. I only tested 3D iso's. Also, when starting KODI and it's checking for new sources, an error appears. I don't remember what it was anymore? Reverting back to 0401, all these problems go away. No settings were changed between releases in logs provided but I did experiment to no avail after log uploads. I fresh installed the broken builds many times and retried using them with the same results just to rule out any possible one time glitch exceptions.

Thank you for your continued efforts trying to include Nvidia users with your exceptional build. Really appreciate it.
HOW TO - Kodi 2D - 3D - UHD (4k) HDR Guide Internal & External Players iso menus
DIY HOME THEATER WIND EFFECT

W11 Pro 24H2 MPC-BE\HC madVR KODI 22 GTX960-4GB/RGB 4:4:4/Desktop 60Hz 8bit Video Matched Refresh rates 23,24,50,60Hz 8/10/12bit/Samsung 82" Q90R Denon S720W
Here is yet another log hoping it's easier to diagnose.
This is with a fresh userdata folder.
Fullscreen is OFF.
I still need to press \ twice so that the screen is not blank.
3D iso slow mo skip frame issue is present.
After quitting playback results in black screen again and requires \ twice again in order to display GUI.
If I ENABLE fullscreen, there is no issue with black screens, but bad 3D iso playback remains either way, on or off.
This is for 0407 build.

0411 build results in a network problem so KODI repository to enable uploader logging cannot connect to repository.
I don't know why that happens? Connection is available, network isn't. Only 0411 build does this.
This is why I'm sending log for 0407. I can send log for 0411 showing all this another time.

http://xbmclogs.com/ptykmsrcv


DEBUG: CInputManager::OnKey: backslash (0xf05c) pressed, action is ToggleFullScreen


713.10:49:47 T:7040 DEBUG: CWinSystemWin32::SetFullScreenEx (true fullscreen) on screen 0 with size 1920x1080, refresh 60.000000


714.10:49:47 T:7040 DEBUG: CWinSystemWin32::ResizeInternal - resizing due to size change (589,255,1331,791)->(0,0,1920,1080 fullscreen)


715.10:49:47 T:7040 DEBUG: CWinEventsWin32::WndProc: window move event


716.10:49:47 T:7040 DEBUG: CWinEventsWin32::WndProc: window resize event


717.10:49:47 T:7040 DEBUG: CWinEventsWin32::WndProc: window move event


718.10:49:47 T:7040 DEBUG: CWinEventsWin32::WndProc: window resize event


719.10:49:47 T:7040 DEBUG: CRenderSystemDX::SetFullScreenInternal - Switching swap chain to fullscreen state.


720.10:49:47 T:7040 DEBUG: CWinSystemWin32::OnDisplayLost - notify display lost event


721.10:49:48 T:7040 DEBUG: CRenderSystemDX::SetFullScreenInternal - Current display mode is: [email protected]


722.10:49:48 T:7040 DEBUG: CRenderSystemDX::SetFullScreenInternal - Found matched mode: [email protected]


723.10:49:48 T:7040 DEBUG: CRenderSystemDX::SetFullScreenInternal - Switching mode to [email protected].


724.10:49:48 T:7040 DEBUG: CRenderSystemDX::CreateWindowSizeDependentResources - (Re)Create window size (1920x1080) dependent resources.



1054.10:50:02 T:3900 ERROR: ffmpeg[F3C]: [NULL] sps_id 1 out of range




1123.10:50:03 T:6436 DEBUG: CDVDClock:Big Griniscontinuity - CVideoPlayerAudio::OutputPacket - was:725239.234070, should be:28.810644, error:-725210.423427
HOW TO - Kodi 2D - 3D - UHD (4k) HDR Guide Internal & External Players iso menus
DIY HOME THEATER WIND EFFECT

W11 Pro 24H2 MPC-BE\HC madVR KODI 22 GTX960-4GB/RGB 4:4:4/Desktop 60Hz 8bit Video Matched Refresh rates 23,24,50,60Hz 8/10/12bit/Samsung 82" Q90R Denon S720W
(2016-04-12, 05:15)wesk05 Wrote: @brazen1: I checked 4/11 and 4/1 builds and both of them work on my Dell laptop (Core i7 2720Q (Sandy Bridge), nVIDIA GT555m graphics, driver version 355.6, Windows 8.1 x64). I haven't copied libmfxw32.dll to Kodi directory. I have only installed Intel MSDK. With 4/1 build I can run it in true fullscreen mode, on 4/11 build it runs only in windowed full screen. I get an exception loop error in true full screen mode. Also on both the builds, I have a problem with Kodi GUI size when exiting from 3D mode. Other than that I am not seeing an issue with 3D playback. Actually, these issues occur only when connected to an external display. It works fine on my laptop's native 3D screen.

Debug Log 4/11 build: http://xbmclogs.com/pmesowmtj

I believe that is a stacked CPU with an Nvidia GPU on it which is very different from a CPU with a GPU mounted on a pcie bus.
Your log shows you are not using an advancedsettings.xml which is required for an Nvidia GPU.
I assume mounted on the die or a bus would not matter but evidently it does further showing stacked CPU/GPU work, bus mounted don't.
This all gets pretty crazy confusing after a while.....

I assume all Intel stacked chips use Intel HD GPU's and wonder if they ran some special for your Dell using Nvidia instead?
Maybe your CPU isn't stacked and your Nvidia is motherboard direct solder? Getting lost in all this. Some work, some don't. Out of ideas.

I did see in your log, as in mine, with different values:
1123.10:50:03 T:6436 DEBUG: CDVDClock:Big Griniscontinuity - CVideoPlayerAudio::OutputPacket - was:725239.234070, should be:28.810644, error:-725210.423427

Are you sure your 3D iso decode is smooth and perfect? Maybe that's unrelated and means nothing. Not a coder, but looks peculiar.
HOW TO - Kodi 2D - 3D - UHD (4k) HDR Guide Internal & External Players iso menus
DIY HOME THEATER WIND EFFECT

W11 Pro 24H2 MPC-BE\HC madVR KODI 22 GTX960-4GB/RGB 4:4:4/Desktop 60Hz 8bit Video Matched Refresh rates 23,24,50,60Hz 8/10/12bit/Samsung 82" Q90R Denon S720W
Build 407
GTX 980 - Driver 359.06
LG Passive 3DTV
Log - https://dl.dropboxusercontent.com/u/33898616/kodi.log

The only real issues I have are very bad ghosting, and it doesn't seem to auto detect which eye is first. For instance Gravity plays in the correct order, but Prometheus is reversed. It's not too much of an issue now I've found the invert eye setting, but the ghosting is really bad. Is this something I can tweak with a setting somewhere?

Cheers in advance

John

*EDIT* Just noticed there was a 411 build. I've installed in and now I'm getting "ERROR: Unable to create application. Exiting".
I've tried deleting "profiles.xml", which seems to be the usual fix for this but it hasn't helped.
(2016-04-12, 21:19)brazen1 Wrote: I believe that is a stacked CPU with an Nvidia GPU on it which is very different from a CPU with a GPU mounted on a pcie bus.
Your log shows you are not using an advancedsettings.xml which is required for an Nvidia GPU.
I assume mounted on the die or a bus would not matter but evidently it does further showing stacked CPU/GPU work, bus mounted don't.
This all gets pretty crazy confusing after a while.....

I assume all Intel stacked chips use Intel HD GPU's and wonder if they ran some special for your Dell using Nvidia instead?
Maybe your CPU isn't stacked and your Nvidia is motherboard direct solder? Getting lost in all this. Some work, some don't. Out of ideas.

I did see in your log, as in mine, with different values:
1123.10:50:03 T:6436 DEBUG: CDVDClock:Big Griniscontinuity - CVideoPlayerAudio::OutputPacket - was:725239.234070, should be:28.810644, error:-725210.423427

Are you sure your 3D iso decode is smooth and perfect? Maybe that's unrelated and means nothing. Not a coder, but looks peculiar.
It has a dedicated GT555m GPU soldered onto the motherboard. Mine is a 3D version and so nVIDIA Optimus (graphics switcher) is permanently disabled. Correct, I wasn't using advacedsetting.xml. GUI size problem on exit could have been due to that. For the short time that I tested, the playback seemed to be smooth. Will have to check again to see what happens over time.
moved to this build recently KodiSetup-20160411-08a8642-msdk_mvc_vs2013.

http://mirrors.kodi.tv/test-builds/win32...vs2013.exe

nothing to really report except it seems good to go for video quality in 3D and audio sync.

Scrapers, pvr addons, etc etc all are workiing too
Main System - HTPC - Intel I3 6300 - Asrock z170 - 16 GB DDR4 - 128gb SSD - 65" UHD HDR Sony Android TV - Pioneer VSX 1130-K - 7.2.2 speakers
Other devices currently in use - 55" 3D UHD LG TV - 2 Fire TV's - Nexus Player - MiniMX s905 - Voyo Vmac Mini
Ubuntu Server - 12 TB NAS - MYSQL - Torrent Box
Hi, i have an old laptop with intel CPU i3-2330M and GPU HD3000, does it support hardware MVC decoding? I installed the 4/11 build and it doesn't seem decoding MVC properly. it seems only recognizing the left (or right) eye feed of the two feeds MVC ISO file. If I force switching to side by side or over and under 3D mode, it simply splits the one eye feed into half and treats each half as one eye.

If my hardware doesn't support MVC decoding, how do I enable software decoding. I tried using "software" render in Video/Acceleration menu and also copied the intel media SDK libraries as indicated by early posts but nothing works.

BTW, I installed the 4/11 build on another laptop with CPU i7-4700HQ, GPU HD4600. the 3D bluray video runs smoothly without any glitches. I really like it and finally I can get rid of Power DVD now Smile
  • 1
  • 71
  • 72
  • 73(current)
  • 74
  • 75
  • 77

Logout Mark Read Team Forum Stats Members Help
Windows 3D MVC Bluray test builds5