2016-12-18, 02:06
I am interested in modifying an existing 1080p skin (FTV) to create a 4K version. I have seen very little details in the forums about creating a 4K skin apart from notes that 1080p textures will be automatically scaled by Kodi (which still has a very bad texture resizing algorithm). I have also noticed that video jacket art for SPMC 16.x and Kodi 17 is rendered in high resolution (4K) when you select an "unlimited" GUI resolution.
So, to address creating a 4K resolution for textures/supporting images:
1) Can I simply create similar graphics that are 2x2 scaled and use the existing skin's 1080p layout (simply swap image files)t? My assumption is that the layout will then be scaled 2x2 and the textures will be rendered at 2160p resolution? This would be similar to a web browser that downsizes higher resolution images to fit a given layout and seems to follow the 1:1 jacket art presentation.
2) Or do I need to modify the addon.xml to reflect 2160p and multiply every xml file in the 16x9 folder so that the layout dimensions are multiplied by 2?
@Hitcher
So, to address creating a 4K resolution for textures/supporting images:
1) Can I simply create similar graphics that are 2x2 scaled and use the existing skin's 1080p layout (simply swap image files)t? My assumption is that the layout will then be scaled 2x2 and the textures will be rendered at 2160p resolution? This would be similar to a web browser that downsizes higher resolution images to fit a given layout and seems to follow the 1:1 jacket art presentation.
2) Or do I need to modify the addon.xml to reflect 2160p and multiply every xml file in the 16x9 folder so that the layout dimensions are multiplied by 2?
@Hitcher