Video Information 'O' key - Explanation for stats

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tolax Offline
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Post: #1
I tried searching for this but to no avail. Pressing O when a video is playing provides you with a bunch of interesting stats.

So for example

D(Audio: ac3, 48000 hz, 6 channels, s16) P(aq:24%, kB/s: 437.28)
D(Video: h265, yuv420P, 1920x1080) P(vq:99%, dc:ff-h264_vdpau, MB/s:41:12. drop:5, pc:4)
C( AS: 0.000, A/V:-0.167, edl:-, dcpu: 3% acpu: 1% vcpu: 2%)
W( fps:23.95 CPU0: 9.5% CPU1: 6.7%)

Some of this is obvious to me such as the fps, CPU0:/CPU1 percentages etc. But there is quite a few things here that I am unsure of (AS, AV edl, dcpu, vq etc)

Is there a Wiki entry or forum post that explains what these terms mean? Normally google is my friend for this type of stuff but I drew a blank.

Thanks

Tolax
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ashlar Offline
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Post: #2
Wow tolax! Been thinking about asking this for the longest time. I'll wait eagerly for a complete answer. Big Grin
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ppic Offline
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Post: #3
fps = frame per second.
CPU0 and CPU1 percentage are core occupation (here you use vdpau so cpu occupation is low)

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tolax Offline
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Post: #4
ppic Wrote:fps = frame per second.
CPU0 and CPU1 percentage are core occupation (here you use vdpau so cpu occupation is low)

Actually those were the ones I knewWink
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calmdown Offline
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Post: #5
Here is a thread started about the subject, a few has been clarified, not all info tho.

http://forum.xbmc.org/showthread.php?tid...=CodecInfo
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althekiller Offline
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Post: #6
D[emux info (audio)](Audio: [codec], [samplerate], [channel count], [sample size]) P[layer info(audio)](aq:[decoded audio frame queue usage], kB/s: [decoded audio bitrate])
D[emux info (audio)](Video: [codec], [pixel format], [resolution]) P[layer info (video)](vq:[decoded video frame queue usage], dc:[codec in use], MB/s:[decoded video bitrate]. drop:[dropped frame count], pc:[pattern correction (3:2 pull, etc)])
C[general info (dunno WTF "C" stands for, probably an elupusism)]( AS: [audio sync delay], A/V:[sync error], edl:[edit decision list info], dcpu: [demux cpu usage] acpu: [audio decode cpu usage] vcpu: [video decode cpu usage])
W[indow? (who cares, this stuff is obvious)]( fps:[render framerate] CPU0: [first scheduling unit usage] CPU1: [...])
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althekiller Offline
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Post: #7
D[emux info (audio)](Audio: [codec], [samplerate], [channel count], [sample size]) P[layer info(audio)](aq:[decoded audio frame queue usage], kB/s: [decoded audio bitrate])
D[emux info (audio)](Video: [codec], [pixel format], [resolution]) P[layer info (video)](vq:[decoded video frame queue usage], dc:[codec in use], MB/s:[decoded video bitrate]. drop:[dropped frame count], pc:[pattern correction (3:2 pull, etc)])
C[general info (dunno WTF "C" stands for, probably an elupusism)]( AS: [audio sync delay], A/V:[sync error], edl:[edit decision list info], dcpu: [demux cpu usage] acpu: [audio decode cpu usage] vcpu: [video decode cpu usage])
W[indow? (who cares, this stuff is obvious)]( fps:[render framerate] CPU0: [first scheduling unit usage] CPU1: [...])
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tolax Offline
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Post: #8
so good he posted it twice Smile

Thanks for the information - that was exactly what I needed

Tolax
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