2011-02-11, 13:26
Hi guys,
Just wanted to double check. Is it best practise to keep as much code (mainly duplicate code) as possible in includes.xml (animations, etc), then refer back to it in the other xml's?
I'm geussing it is as that makes most sense, however i was worried that the includes.xml might get to bloated and affect performance.
Also, in the media folder, is it best to keep as many textures as possible directly in the root of media, or will it have a negitive performance effect if i file the textures away in sub folders?
Cheers as always.
Just wanted to double check. Is it best practise to keep as much code (mainly duplicate code) as possible in includes.xml (animations, etc), then refer back to it in the other xml's?
I'm geussing it is as that makes most sense, however i was worried that the includes.xml might get to bloated and affect performance.
Also, in the media folder, is it best to keep as many textures as possible directly in the root of media, or will it have a negitive performance effect if i file the textures away in sub folders?
Cheers as always.