2019-08-03, 03:42
plugin.library.node.editor makes it easy to make programmable widgets
AppData\Roaming\Kodi\userdata\library\video is the file path
you can make a folder with nodes
node.name will give you Categories type view
node.name.xml will give you Poster Square Episodes view
AppData\Roaming\Kodi\userdata\library\video is the file path
you can make a folder with nodes
node.name will give you Categories type view
node.name.xml will give you Poster Square Episodes view
xml:
<!-- ROW1 -->
<include content="WidgetListSquare" condition="!Skin.HasSetting(movies-row1) + Skin.HasSetting(movies-WidgetList-row1)+ !Skin.HasSetting(movieswidget_1_Categories_Square)">
<param name="content_path" value="library://video/widgets/movies/row1/"/>
<param name="widget_header" value="row1"/>
<param name="widget_target" value="videos"/>
<param name="list_id" value="5100"/>
<visible>!Skin.HasSetting(movies-row1)</visible>
</include>
<include content="WidgetListPoster" condition="!Skin.HasSetting(movies-row1) + !Skin.HasSetting(movies-WidgetList-row1) + !Skin.HasSetting(movieswidget1_Poster)">
<param name="content_path" value="library://video/widgets/movies/row1/row1.xml"/>
<param name="widget_header" value="row1"/>
<param name="widget_target" value="videos"/>
<param name="list_id" value="5100"/>
<visible>!Skin.HasSetting(movies-row1)</visible>
</include>