2014-12-12, 13:55
Exactly - a finite number of gamepads turn this into a data gathering problem, really. And we know who excels at gathering data
My goal is to strip all the joystick alias stuff from xbmc and place it in an add-on. Either in the binary add-on where I'm moving the platform-specific joystick code, or possibly a resource add-on like montellese's PR:5561.
The joystick keymap then becomes like remote.xml, where tags are simply standard button IDs like <a>Select</a> and <start>ActivateWindow(Home)</start>. A half-assed example is here
My goal is to strip all the joystick alias stuff from xbmc and place it in an add-on. Either in the binary add-on where I'm moving the platform-specific joystick code, or possibly a resource add-on like montellese's PR:5561.
The joystick keymap then becomes like remote.xml, where tags are simply standard button IDs like <a>Select</a> and <start>ActivateWindow(Home)</start>. A half-assed example is here