2015-04-15, 13:21
Because it could be confusing if you are trying to type and certain letters don't work. Although, it should now switch it off when an input box comes up.
It's finding a nice way without having too many options: Control keys on, control keys on when playing, controller side bars on, controller side bars on when playing, fullscreen when playing, fullscreen with control keys on, etc. It's trying to come up with a smart way and also indicate that certain things are on.
At this point the whole thing probably needs to be re-imagined as when I redid the interface last time there were a lot fewer options. I don't really have time for that and I also think the underlying framework needs doing again. Basically, a whole fresh approach which I hoped would happen with the new default interface but I don't think anything has happened there.
Ideas welcome.
It's finding a nice way without having too many options: Control keys on, control keys on when playing, controller side bars on, controller side bars on when playing, fullscreen when playing, fullscreen with control keys on, etc. It's trying to come up with a smart way and also indicate that certain things are on.
At this point the whole thing probably needs to be re-imagined as when I redid the interface last time there were a lot fewer options. I don't really have time for that and I also think the underlying framework needs doing again. Basically, a whole fresh approach which I hoped would happen with the new default interface but I don't think anything has happened there.
Ideas welcome.