2016-01-13, 13:51
Games that aren't written for the 4-Player adapters often don't work correctly when one is attached. Retroarch unfortunately doesn't seem to have the best system for handling these, most of the cores treat them as a type of controller to be attached to port 1/2 or both, while only Beetle/Mednafen PSX has it as a core option (which makes more sense to me, but I was told the peripheral way was the way to go when I added some multitap support to Yabause). For most systems, the number of games supporting 4 Player adapters is quite small relative to the total number of games, so its probably best a setting that should be saved for multitap games in the DB and the multitap be connected automatically only when such games are loaded.
As an aside, the 4+ player games are normally fantastic party games for when you have a few friends round.
As an aside, the 4+ player games are normally fantastic party games for when you have a few friends round.
(2016-01-13, 07:25)garbear Wrote: Those look awesome! Some consoles require a special device to enable multiple controllers, I think on NES it is called the "multitap". How should we integrate this device? Assume it is always attached so the game gets the maximum amount of players?