2016-05-28, 19:11
(2016-05-28, 18:30)dolken Wrote:(2016-05-28, 03:11)Warner306 Wrote: The quality of the video isn't the problem; it is the use of image upscaling. madVR uses a lot resources adding pixels to the image. At 1080p, a 720p -> 1080p upscale requires the most resources.
But how does that mean that the high source 1080p video doesn't have frame drops but the low source 1080p video does? This is really weird.
Maybe the low quality 1080p source is missing pixels and needs to be upscaled slightly. Otherwise, it shouldn't matter.