2009-05-03, 16:35
digitalhigh Wrote:Thanks, though it seems both of us succeeded - or both of us failed on that one. Anyway, ladies and gentlemen, should we upload the new roundel, or stay with the clown logo? What do you say?
There...as a sign of good faith.
Quote:Look...I personally think that my format is a better overall choice. What djh has going does work fine for Aeon. I won't argue this point. But in the big picture, we should go for higher-quality logos across the board, and then shrink them to the appropriate size to work for w/e skin we want.I'm not going to argue, it's all the same for me. My English is getting worse with every year, so I perhaps didn't make myself clear enough. I'm not defending _djh's format, I'm merely explaining why I chose to use it.
I personally know of another fellow who will most likely be using this set very soon, and I can imagine that he too would like to have some kind of consistency. And small(er) images with a lot of blank space just isn't very consistent...
As long as your format works for Aeon - it's fine for me. And I mean the out-of-the-box working package for morons like myself, who have very little skills at scripting and simply want to make the thing work. If you're willing and able to prepare an easy-to-use pack for Aeon to be downloaded and installed in a fire-and-forget way - great.
In any way, I guess the best thing is to wait and see what FernFerret comes up with. After all his page seems like the best way to make a single repository of media flags for any project, including perhaps even those not related to XBMC. MIP already supports our flags, perhaps other projects would follow. As far as I understand if FF's successful at his coding mumbo-jumbo, we end up with a single package of images (whatever their size) coming in two variants, differing mostly in the .xml file attached, right? If that works out, we could simply update the images to some other format, as any size would work as long as the .xml file is right. Right?
Cheers