[RELEASE] Sickbeard XBMC - Control Sickbeard from XBMC
(2015-06-18, 03:48)Maniaczm Wrote: Hey everyone,

I'm happy to see that this project still has a following and people want to move it forward. I'm absolutely ok with this project being moved over to a new repo. I've tried to revisit this project and at least fix it occasionally when things break, but I haven't been actively paying attention to it. This was originally just something I wanted for myself so I created it. Afterwards, I decided to put it out there for anyone else that wanted it as well. So please, feel free to fork this and build upon it. Now that I am aware of the current activity I'll try to keep up with it's status more often. I haven't been using python too much these days so I may be a bit rusty, but I can lend a hand if need be. So let me know if there's anything I can do to help!

Thank you for commenting on this. I really appreciate you giving permission to use your code from all your hard work. I`m glad you noticed the activity in the thread, I feel much better about expanding on your project now. I`ve recently put numerous hours of my own time into adding on to it for my own benefit and use, and decided that maybe I should share the changes with others if they find it useful as well.

As you mentioned in your first post on this thread, it was your first XBMC addon project. Expanding on it for my own purposes also turns out to be my first XBMC project. I've uploaded my version to github a few hours ago, and it's also my first project to be hosted on github, so both come with a learning curve for me.

I'll post the link below. But I'd could use some advice to resolve one issue that is bothering me. Does anyone know what the best or usual way is to deal with required addons that aren't part of the official Kodi Repository? I'm using two library addons from a dev that goes by the name Eldorados, that I'm using to pull the show and episode data from theTVdb.com. His libraries were pulled from the official Kodi Repository due to not being used by any official addons. So I have yet to learn what the best way is to deal with the importing of remote libraries. Do you simply tell the users in a text file that they need to first download and install these other addons manually? Or is there some other poorly documented approach that allows for importing a non official required addon? I'm also learning how to create a repository, and thought maybe it's acceptable to include someone else's addons in your own repository, which might at least make it easier for the user to find the library addons. If anyone has some constructive insight into this I'd appreciate the advice.

But till I resolve that, you'll have to manually install the two library addons first:

Eldorados/script.module.metahandler
https://github.com/Eldorados/script.module.metahandler

Eldorados/script.module.addon.common
https://github.com/Eldorados/script.module.addon.common

And the SickRage addon I've been working on is now at:
https://github.com/Hiltronix/plugin.video.sickrage
Reply


Messages In This Thread
[No subject] - by Popeye - 2012-03-06, 10:51
[No subject] - by ICDeadPpl - 2012-03-06, 11:57
[No subject] - by Popeye - 2012-03-06, 12:01
[No subject] - by Maniaczm - 2012-03-06, 17:37
[No subject] - by jaydash - 2012-03-07, 00:56
[No subject] - by redknight - 2012-03-07, 01:54
[No subject] - by Maniaczm - 2012-03-07, 02:07
[No subject] - by crimsonfury - 2012-03-07, 03:00
[No subject] - by Maniaczm - 2012-03-07, 03:06
[No subject] - by crimsonfury - 2012-03-07, 03:15
[No subject] - by Maniaczm - 2012-03-07, 04:50
[No subject] - by ursli - 2012-03-07, 13:31
[No subject] - by chemlab - 2012-03-07, 16:06
[No subject] - by acegutta22 - 2012-03-07, 16:25
[No subject] - by Maniaczm - 2012-03-07, 19:50
[No subject] - by Maniaczm - 2012-03-07, 19:53
[No subject] - by Maniaczm - 2012-03-07, 20:00
[No subject] - by ursli - 2012-03-07, 20:56
[No subject] - by Maniaczm - 2012-03-07, 21:03
[No subject] - by Popeye - 2012-03-07, 21:46
[No subject] - by Maniaczm - 2012-03-07, 22:02
[No subject] - by Popeye - 2012-03-07, 22:07
[No subject] - by Maniaczm - 2012-03-07, 22:12
[No subject] - by AdeXB - 2012-03-08, 02:02
[No subject] - by Maniaczm - 2012-03-08, 02:13
[No subject] - by AdeXB - 2012-03-08, 02:23
[No subject] - by Maniaczm - 2012-03-08, 02:31
[No subject] - by AdeXB - 2012-03-08, 03:13
[No subject] - by Maniaczm - 2012-03-08, 06:05
[No subject] - by gibxxi - 2012-03-08, 11:44
[No subject] - by myle - 2012-03-08, 12:24
[No subject] - by ursli - 2012-03-08, 13:01
[No subject] - by LoL - 2012-03-08, 14:16
[No subject] - by gibxxi - 2012-03-08, 18:00
[No subject] - by LoL - 2012-03-08, 18:35
[No subject] - by Maniaczm - 2012-03-08, 19:54
[No subject] - by Maniaczm - 2012-03-08, 19:59
[No subject] - by sglavach - 2012-03-08, 20:21
[No subject] - by salnajjar - 2012-03-08, 20:28
RE: - by Maniaczm - 2012-03-13, 03:18
[No subject] - by Maniaczm - 2012-03-08, 20:29
[No subject] - by Maniaczm - 2012-03-08, 20:31
[No subject] - by CpTHOOK - 2012-03-09, 03:46
[No subject] - by jdbrookes - 2012-03-10, 13:39
[No subject] - by Maniaczm - 2012-03-11, 00:12
RE: [RELEASE] Sickbeard XBMC - Control Sickbeard from XBMC - by Carey - 2015-06-18, 04:27
Logout Mark Read Team Forum Stats Members Help
[RELEASE] Sickbeard XBMC - Control Sickbeard from XBMC2