WIP Windows DirectX 11 upgrade test thread
(2015-07-19, 21:32)afedchin Wrote:
(2015-07-19, 18:22)Robotica Wrote: DX11 offers multithreading but as I understand such features currently aren't implemented. Any plans on doing that? And DX12 brings asynchronous shaders, which allow other compute tasks to run in parallel with graphics. Seems like a nice upgrade as well.

Or aren't such performance features interesting at all for Kodi on Windows?
Which features currently not implemented?
DX12 available only on Win10. We have no plans to drop support Windows Vista/7/8/8.1 I don't think what dx12 will bring us to new level of performance. Don't trust marketing, they were saying same about
Thnx. OP said that same implementation as dx9 is used. So I wondered if multithreading and async shaders, indeed heavily marketed features of dx11 and dx12,
would benefit Kodi gui on Windows. Apparently it doesn't.
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Messages In This Thread
New build 14/02/2015 - by afedchin - 2015-02-14, 15:16
RE: Windows DirectX 11 upgrade test thread - by Robotica - 2015-07-19, 21:58
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