Problem fading from 0 to 100 when using a Hidden anim. triggered by Container.OnNext
#1
I'm working on a coverflow view that has an element that fades from 0 to 100% opacity when I move to the next item. The problem is that it flashes at 100% opacity for one frame first then goes to zero and starts the animation. Is there a way to stop the texture from flashing for that one frame? Everything else works perfectly.

This is the code I've ended up with:
Code:
<control type="group">
<posx>490</posx>
<visible>Container.OnNext</visible>
<animation type="Hidden" reversible="false">
<effect type="fade" start="0" end="100" time="250" />
<effect type="rotatey" center="470" start="0" end="-60" time="250" tween="quadratic" easing="out" />
</animation>
<control type="image">    
  <posx>0</posx>
  <posy>0</posy>
  <width>300</width>
  <height>440</height>
  <texture flipx="true" diffuse="movieposter_mask.png" scalediffuse="false">poster_glass.png</texture>
  <aspectratio>stretch</aspectratio>
  <colordiffuse>ffffffff</colordiffuse>
</control>
</control>
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Messages In This Thread
Problem fading from 0 to 100 when using a Hidden anim. triggered by Container.OnNext - by wannabegt4 - 2011-04-10, 07:18
[No subject] - by ronie - 2011-04-10, 12:34
[No subject] - by wannabegt4 - 2011-04-10, 17:55
[No subject] - by ronie - 2011-04-10, 18:20
[No subject] - by wannabegt4 - 2011-04-10, 18:34
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Problem fading from 0 to 100 when using a Hidden anim. triggered by Container.OnNext0