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How do we use the backpack to change the backgrounds?
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ListItem.IsPlaying *should* ideally work for non-focused items, but perhaps it doesn't - supply some example XMLs and I'll take a look.
And no, there's no way to alter the tracknumber format from the skin side of things. I would think that it's XBMC that's prefixing the 0, as tracknumber (I presume this is actually the playlistnumber?) is stored in an integer. Will take a look.
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Livin
Posting Freak
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Wide screen icons look nice... but it would only make sense if the TV Shows, Movies, etc screen were full screen. djh has done a great job of using screen width, but he loses just as much (or more) screen real estate on what he does not use above/below the menus... it actually loses as much or more then the PM3 skin.
djh, a few requests...
1) Can you add a variable to set the time for the background changes - I'd like to make mine more frequent?
2) Noting the first paragraph above, I'd like to see a full screen version when in the sub screen... would be more flexible usage.
3) I like the 'highlight' on the menu items better then the dot, definitely. Maybe make it end before the edges of the screen and round it a bit? The look is starting to get overly linear and rectangular.
4) Ability to use multi-paths for the backgrounds. Set it to multiple folders for a single item
5) some animation on the menu changes would be cool... like when you push up and the settings menu appears... how abount having that "drop from the sky" like it does in PM3? Menu "builds" add some flare and interest.
I'm really liking this skin... I can see I'll need to start converting my scripts!
I'm not an expert but I play one at work.
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It's a personal thing, but that's too much info (items) for me on screen simulataneously.
And only way I can think of to have time variable is to have X different backdrop multiimages, each with separate timings, with conditional visibility. Anything else will require C++ side code.