2013-07-29, 20:23
// updated 29.07
+ 3 possible Dark *bzzzfree Themes
+ modified Power-Menu (expanded edition)
+ 3 possible Dark *bzzzfree Themes
+ modified Power-Menu (expanded edition)
(2013-08-01, 04:35)Jimmeh Wrote: I've been quietly hoping a chosen one would arise to drag the XBMC interface kicking and screaming into the current century. While there are plenty of solid skins out there, nothing really captures that professional sheen of high end consumer products. This is hands down the sexiest concept I've seen on this graveyard of broken dreams and unrealised potential, I just hope it's not buried and forgotten.
I wish you luck on your journey Vaneska, for it will be arduous and full of terrors.
(2013-08-01, 07:54)Livin Wrote:(2013-08-01, 04:35)Jimmeh Wrote: I've been quietly hoping a chosen one would arise to drag the XBMC interface kicking and screaming into the current century. While there are plenty of solid skins out there, nothing really captures that professional sheen of high end consumer products. This is hands down the sexiest concept I've seen on this graveyard of broken dreams and unrealised potential, I just hope it's not buried and forgotten.
I wish you luck on your journey Vaneska, for it will be arduous and full of terrors.
I disagree, and by that statement think you have not really looked around here much. There are many "professional" quality skins. There are amazingly skilled skinners and graphic designers in this community. More so than ANY other home theater app I've ever seen or used... and I have seen and used most, both free and paid apps.
As for Cycle - There is very little is shown so far. Far to little to know if there is anything that will be revolutionary or ground breaking. The few screen concepts look nice but again, there are VERY few elements on display right now, I don't see anything different.
... This is not a negative in any way. Most skins are basically the same layout, menus, navigation, etc with the tastes of each skinner injected - and this is goodness. But there are VERY few skins that are much of a departure from the norm when you look at the core - navigation, layout, etc. Some of the newer skins with "squares" all over the place do navigate differently, but I'm not a fan of those myself.
(2013-08-01, 17:20)Jimmeh Wrote: **snip** the time and complexity of skinning keep the mortality rate high **snip**Whilst there are perhaps a lot of options in the skinning engine that make it a little daunting to the first time skinner, anyone with basic programming skills should be able to pick it up. In fact, I would say it is actually the simplicitiy of the skinning engine that really adds to the time element of skinning that causes most projects to die. For instance, the lack of classes makes what should be a quick process very time consuming -- e.g. if I want my submenu items to be customisable then I have to code every single one individually rather than simply creating a submenu class that I can send a few properties to create each submenu object. There are includes which help with some of the static properties, but a lot of the time it is object specific properties that are desired. When it's done for the love of free software, time is the real killer.