Posts: 4,058
Joined: Oct 2007
Reputation:
89
zag
Team-Kodi Member
Posts: 4,058
2014-05-09, 23:20
(This post was last modified: 2014-05-09, 23:21 by zag.)
OK confirmed.
Will look into it. It needs to be bumped to the Gotham repository anyway.
Posts: 6,252
Joined: Jun 2009
Reputation:
115
da-anda
Team-Kodi Member
Posts: 6,252
looks like an issue with the repo.xml durnig import will whipe the DB. Will fix and switch over to Gotham repo
Posts: 5,174
Joined: Jan 2010
Reputation:
97
Kib
Team-Kodi Member
Posts: 5,174
Should it not show both combined?
Posts: 6,252
Joined: Jun 2009
Reputation:
115
da-anda
Team-Kodi Member
Posts: 6,252
current architecture doesn't allow to switch between XBMC versions, so we can only show the addons of one version. Added the mentioned import fixes and files a PR for the Gotham bump
Posts: 1,088
Joined: Nov 2012
Reputation:
51
No more download numbers?
Posts: 6,252
Joined: Jun 2009
Reputation:
115
da-anda
Team-Kodi Member
Posts: 6,252
no, because the download tracking almost killed our mirror system + we reached Googles limits on requests per day. We're looking for an alternate way to provide download statistics, but this will need some more time.
Posts: 17,859
Joined: Jul 2011
Reputation:
371
2014-05-14, 09:41
(This post was last modified: 2014-05-14, 09:42 by Martijn.)
we are currently around 50 or 60 million downloads a day (addons, repo lists, binary files).
since Analytics has a certain API limit which we reach within seconds, connections are being dropped or timed out.
We talked to some developers who developed their own mirror system which allows way way way more downloads per day and provides statistics as JSON output. As said by da-anda this needs some time to get properly tested. Do note we are really willing to show the anonymous download stats for add-on but now on the expense of our servers.
Posts: 1,088
Joined: Nov 2012
Reputation:
51
Thats a good problem to have.
Thanks for the clarification.
Posts: 6,252
Joined: Jun 2009
Reputation:
115
da-anda
Team-Kodi Member
Posts: 6,252
2014-05-14, 15:17
(This post was last modified: 2014-05-14, 15:18 by da-anda.)
NO, please no "script.game", this is just a hack to make currently available games show up in this category. I suggest to rather use <provides>game</provides> which is more straight forward in future, because looking at the upcoming games API by garbear there could also be binary games etc
Posts: 4,058
Joined: Oct 2007
Reputation:
89
zag
Team-Kodi Member
Posts: 4,058
2014-05-14, 15:31
(This post was last modified: 2014-05-14, 15:40 by zag.)
Yep I had a quick look at the current 3 Game add-ons and they are indeed all different.
<provides>game</provides> sounds like a good solution for the future but we need to discuss how this effects things.