2015-05-23, 12:17
@Simograndi... Looking great! Nice view btw..
(2015-05-23, 02:05)Simograndi Wrote: About last screen, you can see how the disk covers the hd/seen info.
(2015-05-23, 12:19)marcelveldt Wrote:(2015-05-23, 02:05)Simograndi Wrote: About last screen, you can see how the disk covers the hd/seen info.
I know you asked me to move the watched and HD/SD icons to the left but I think that will look a bit off...
What about I place those indicators on the large poster when the CD-art is activated ?
(2015-05-23, 14:34)Simograndi Wrote: I've almost finished... only last pieces and I'll send new icons/elements!
(2015-05-23, 16:55)Simograndi Wrote: Hi here they are!
http://www.mediafire.com/download/9e48hd...ia_new.rar
A few changes requested for the skin:
videoinfo icons 64x64
director-icon
genre-icon
writer-icon
New icons to manage the Teletext like other OSD icons:
OSDTeletextFO
OSDTeletextNF
New icon for higlight (use only the xxxNF files and not FO) to color according to settings:
OSD_FO
(2015-05-23, 16:55)Simograndi Wrote: Hi here they are!
http://www.mediafire.com/download/9e48hd...ia_new.rar
A few changes requested for the skin:
videoinfo icons 64x64
director-icon
genre-icon
writer-icon
New icons to manage the Teletext like other OSD icons:
OSDTeletextFO
OSDTeletextNF
New icon for higlight (use only the xxxNF files and not FO) to color according to settings:
OSD_FO
(2015-05-24, 12:01)Simograndi Wrote: Hi marcel, some considerations from last testing for new icons:
- The gray track looks very bad, I'll try making it thinner and darker. I'd avoid full flat white images because if user sets a white theme you won't see anything...
- The toggles on/off and also up/down don't see to use actual pieces but always the off one and then is colored by code. Can you use the proper ones?
- Same thing for mouse pointer. Inactive is used instead of clicked/dragged
- Can you tell me which progress bar pieces are and where they are used? I'd like to make a proper one, maybe this time we can make an universal one for the skin.
- Also scroll bars as we said, if you need pieces let me know.
One last thing, speaking with Mario we have seen that some icons look blurried. It has to be either the gray track or the images which are maximized. Can I make the OSD and Power icons with higher res? like 256x256.
I've made all elements in vector and I still have the PSDs, so it'll be only a quick save as
(2015-05-24, 16:15)werewolf80 Wrote: Guys, just noticed some of the current icons have this grey square background showing in the skin while playing a TV-show from Genesis (doesnt show the poster/disc image in the OSD-bar, but an OSD-PLAY-icon). Also noticed several of the new icons also have this grey square background. Shouldnt they have a all transparant background??
(2015-05-24, 12:01)Simograndi Wrote: Hi marcel, some considerations from last testing for new icons:
- The gray track looks very bad, I'll try making it thinner and darker. I'd avoid full flat white images because if user sets a white theme you won't see anything...
- The toggles on/off and also up/down don't see to use actual pieces but always the off one and then is colored by code. Can you use the proper ones?
- Same thing for mouse pointer. Inactive is used instead of clicked/dragged
- Can you tell me which progress bar pieces are and where they are used? I'd like to make a proper one, maybe this time we can make an universal one for the skin.
- Also scroll bars as we said, if you need pieces let me know.
One last thing, speaking with Mario we have seen that some icons look blurried. It has to be either the gray track or the images which are maximized. Can I make the OSD and Power icons with higher res? like 256x256.
I've made all elements in vector and I still have the PSDs, so it'll be only a quick save as