2015-05-24, 20:31
Not really a feature, but it seems certain views in Advanced Launcher crop the top and bottom sides of fanart pictures too much. Apart from that, the support for the plugin in Titan is pretty much flawless.
(2015-05-24, 20:18)marcelveldt Wrote:(2015-05-24, 19:15)Simograndi Wrote: Ok today I'm busy, tomorrow evening I'll check everything and make HD versions
OK, great. In the meanwhile I'll start working on the OSD panel in preparation for the new icons.
(2015-05-24, 21:44)Simograndi Wrote: Perfect. So Ill make icons 256x256 (so they will fit any size also in future) and only the white ones. For the highlight the flat white circle to color OK?
Please remember to include the teletext icon
(2015-05-25, 08:25)Simograndi Wrote: Yes you have. Anyway I'd make as now white icons for not selected, same ones with transparency about 75% for disabled and for selected ones to add behind a layer with the circle indicator colored
(2015-05-26, 06:21)Simograndi Wrote: OK so I'll add under each. How have I to make icon so that you can color only the circle and not the white icon?
(2015-05-26, 19:30)Simograndi Wrote: Hi here I am, I've made the _fo icons as Mario's ones, simply with my colors. (and new pointers)
icons fix v4
Can you substitute by skin the #2bb6ea color (cyan) with any one or you can just add a color layer to the whole image? Otherwise changing hue... Personally I don't like the whole icon being colored... But also we need something suitable to different color patterns. Let me know
Another thing: testing the new images, I've seen that many of them (especially touch buttons icons) look bad because they are scaled. Can you fix this by code like adding a bicubic interpolation? Otherwise let me know the exact resolution rendered and I'll prepare the images into that native resolution for the best result. (I'm using .13 beta with the 1080 xml folder from GIT)