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In case you are using NVidia vdpau, you should stay with driver 340. Seems vdpau is considered dead by NVidia and bugs in higher versions won't get fixed.
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2016-12-23, 11:56
(This post was last modified: 2016-12-23, 12:08 by runel.)
@FernetMenta: Yes, I am running an old Revo 3610 with vdpau. For what it is worth: I am running "NVIDIA legacy binary driver - version 304.132" .. From what you are saying it seems to be an old driver (and I remember trying a number of them before ending up with this one (issues with tearing)). Im not sure this would explain why it stutters when no OSD/overlay.
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The player debug screen (ctrl shift o) does not report any skipped or dropped frames, right?
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Do not mix up things. The new debug screen is not really a screen or window and is totally different to the OSD. Bringing up the debug info should not change anything.
Are you saying that the debug info when visible also cure the issue?
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2016-12-23, 21:52
(This post was last modified: 2016-12-23, 22:52 by FernetMenta.)
Look at the counters for skip/drop and remember them, then make debug info disappear. Let video player for a minute and bring up the debug info again. Did the counters change?
Could you record your observations and post a link to the video? Please also pastebin debug log of this session.
EDIT: there are many different kinds of stuttering and the video would help me to classify this one.
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How much frames were skipped and how much frames were dropped in the period the debug info was not shown?
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Please enable "sync playback to display" and post log again.
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2016-12-24, 11:52
(This post was last modified: 2016-12-24, 11:53 by FernetMenta.)
On Windows systems use fullscreen window instead of true fullscreen. This works much better on my Windows test system.