2017-03-03, 07:38
hmm..i reinstall kodi and installed iarl and its repo and still get it in ps1 archive but dreamcast download fine though
(2017-03-03, 07:38)trinib Wrote: hmm..i reinstall kodi and installed iarl and its repo and still get it in ps1 archive but dreamcast download fine though
01:44:20 T:18446744073062443312 NOTICE: IARL: Lets Play!
01:44:21 T:18446744073062443312 NOTICE: [resources.lib.xbmcswift2b] Request for "/" matches rule for function "index"
01:44:42 T:18446744072991013168 NOTICE: IARL: Lets Play!
01:44:42 T:18446744072991013168 NOTICE: [resources.lib.xbmcswift2b] Request for "/update_xml/%2Fstorage%2Femulated%2F0%2FAndroid%2Fdata%2Fcom.semperpax.spmc16%2Ffiles%2F.spmc%2Fuserdata%2Faddon_data%2Fplugin.program.iarl%2Fdat_files%2FPS1_Bestof_ZachMorris.xml" matches rule for function "update_xml_value"
01:45:04 T:18446744072988653872 NOTICE: IARL: Lets Play!
01:45:04 T:18446744072988653872 NOTICE: [resources.lib.xbmcswift2b] Request for "/Emulator/PS1_Bestof_ZachMorris/1" matches rule for function "get_rom_page"
01:45:11 T:18446744072988653872 ERROR: NEWADDON Invalid Date Format ""
01:47:24 T:18446744073169262896 NOTICE: IARL: Lets Play!
01:47:24 T:18446744073169262896 NOTICE: [resources.lib.xbmcswift2b] Request for "/Emulator/PS1_Bestof_ZachMorris/Game/49.++Bloody+Roar+II" matches rule for function "get_selected_rom"
01:47:27 T:18446744073169262896 ERROR: Error loading addon settings to special://profile/addon_data/none/settings.xml
01:47:27 T:18446744073169262896 WARNING: CSkinInfo: failed to load skin settings
01:47:29 T:18446744073169262896 NOTICE: IARL: Download and Launch started for 49. Bloody Roar II
01:47:30 T:18446744073169262896 NOTICE: IARL: Download started for 49. Bloody Roar II
01:49:46 T:18446744073429059888 NOTICE: GL_VENDOR = ARM
01:49:46 T:18446744073429059888 NOTICE: GL_RENDERER = Mali-450 MP
01:49:46 T:18446744073429059888 NOTICE: GL_VERSION = OpenGL ES 2.0
01:49:46 T:18446744073429059888 NOTICE: GL_SHADING_LANGUAGE_VERSION = OpenGL ES GLSL ES 1.00
01:49:46 T:18446744073429059888 NOTICE: GL_EXTENSIONS = GL_EXT_debug_marker GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_compressed_ETC1_RGB8_texture GL_EXT_compressed_ETC1_RGB8_sub_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_depth24 GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_OES_vertex_half_float GL_EXT_blend_minmax GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_rgb8_rgba8 GL_EXT_multisampled_render_to_texture GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_ARM_mali_program_binary GL_EXT_shader_texture_lod GL_EXT_robustness GL_OES_depth_texture_cube_map GL_KHR_debug GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_OES_mapbuffer GL_KHR_no_error
01:49:49 T:18446744073169262896 ERROR: IARL: Archive.org returned a bad file for /storage/emulated/0/Android/data/com.semperpax.spmc16/files/.spmc/userdata/addon_data/plugin.program.iarl/temp_iarl/Bloody Roar II (USA).zip. The archive may require login to download this file.
01:49:49 T:18446744073169262896 ERROR: IARL: There was a download error for 49. Bloody Roar II
01:49:49 T:18446744073169262896 ERROR: IARL: There was an error downloading the requested files, so the game will not be launched.
01:57:26 T:18446744073085425968 NOTICE: IARL: Lets Play!
01:57:27 T:18446744073085425968 NOTICE: [resources.lib.xbmcswift2b] Request for "/Emulator/PS1_Bestof_ZachMorris/Game/45.++Need+for+Speed+III+-+Hot+Pursuit" matches rule for function "get_selected_rom"
01:57:29 T:18446744073085425968 ERROR: Error loading addon settings to special://profile/addon_data/none/settings.xml
01:57:29 T:18446744073085425968 WARNING: CSkinInfo: failed to load skin settings
01:57:37 T:18446744073085425968 NOTICE: IARL: Download and Launch started for 45. Need for Speed III - Hot Pursuit
01:57:37 T:18446744073085425968 NOTICE: IARL: Download started for 45. Need for Speed III - Hot Pursuit
01:57:51 T:18446744073085425968 ERROR: IARL: Archive.org returned a bad file for /storage/emulated/0/Android/data/com.semperpax.spmc16/files/.spmc/userdata/addon_data/plugin.program.iarl/temp_iarl/Need for Speed III - Hot Pursuit (USA).zip. The archive may require login to download this file.
01:57:51 T:18446744073085425968 ERROR: IARL: There was a download error for 45. Need for Speed III - Hot Pursuit
01:57:51 T:18446744073085425968 ERROR: IARL: There was an error downloading the requested files, so the game will not be launched.
(2017-03-03, 18:48)trinib Wrote: Hey zack..did you got epsxe app working ??..it launches and then epsxe gives error about loading m3u file and possiibles errors are
1. missing data rom img/iso/bin
2. .7z/.ape format not supported
<emu_postdlaction>convert_zip_m3u</emu_postdlaction>
<emu_postdlaction>convert_zip_track1_bin</emu_postdlaction>
<emu_postdlaction>convert_zip_cue</emu_postdlaction>
(2017-03-04, 00:46)blinken Wrote: Fantastic program! I just have a question. When I download PSX images, the downloaded rar file is kept even after its contents are extracted. I wonder why? If I delete the rar, the rom will no longer launch, it just says it is extracting the rar that no longer exists. If I restore the deleted rar, it will launch again.
(2017-03-04, 01:13)zachmorris Wrote:(2017-03-04, 00:46)blinken Wrote: Fantastic program! I just have a question. When I download PSX images, the downloaded rar file is kept even after its contents are extracted. I wonder why? If I delete the rar, the rom will no longer launch, it just says it is extracting the rar that no longer exists. If I restore the deleted rar, it will launch again.
I did just change this logic as well. The zip files are deleted after extraction. However, if you attempt to launch the game again, the addon will look to see if the folder or files in the current launch directory match the zipfile name, and it should not re-download (unless the cache was emptied). If you find an example that this doesn't work let me know. In my testing, this worked every time (although it was not exhaustive).
(2017-03-04, 01:13)zachmorris Wrote:(2017-03-04, 00:46)blinken Wrote: Fantastic program! I just have a question. When I download PSX images, the downloaded rar file is kept even after its contents are extracted. I wonder why? If I delete the rar, the rom will no longer launch, it just says it is extracting the rar that no longer exists. If I restore the deleted rar, it will launch again.
I did just change this logic as well. The zip files are deleted after extraction. However, if you attempt to launch the game again, the addon will look to see if the folder or files in the current launch directory match the zipfile name, and it should not re-download (unless the cache was emptied). If you find an example that this doesn't work let me know. In my testing, this worked every time (although it was not exhaustive).
(2017-03-05, 21:59)trinib Wrote:(2017-03-04, 01:13)zachmorris Wrote:(2017-03-04, 00:46)blinken Wrote: Fantastic program! I just have a question. When I download PSX images, the downloaded rar file is kept even after its contents are extracted. I wonder why? If I delete the rar, the rom will no longer launch, it just says it is extracting the rar that no longer exists. If I restore the deleted rar, it will launch again.
I did just change this logic as well. The zip files are deleted after extraction. However, if you attempt to launch the game again, the addon will look to see if the folder or files in the current launch directory match the zipfile name, and it should not re-download (unless the cache was emptied). If you find an example that this doesn't work let me know. In my testing, this worked every time (although it was not exhaustive).
I realize in android it always re downloads when launch came
(2017-03-05, 22:49)zachmorris Wrote:OK IM AN IDiOT..I was only selecting launch which would re download every time ..I didnt realize if i press download it will look for the zip cached ..I taught it was the other way around,DOWNLOAD will always download and LAUNCH will look for cached zip(2017-03-05, 21:59)trinib Wrote:(2017-03-04, 01:13)zachmorris Wrote: I did just change this logic as well. The zip files are deleted after extraction. However, if you attempt to launch the game again, the addon will look to see if the folder or files in the current launch directory match the zipfile name, and it should not re-download (unless the cache was emptied). If you find an example that this doesn't work let me know. In my testing, this worked every time (although it was not exhaustive).
I realize in android it always re downloads when launch came
Can you provide a debug log with a few examples? Also ensure that your cache size is set appropriately (discs tend to be quite large when uncompressed).