2017-12-08, 19:01
(2017-12-08, 12:47)Julipo Wrote: The database refactor is targeting Kodi 18? I ask this for the save states (and in game saves?)
It won't make 18. Hopefully 19, but ultimately it'll be ready "when it's done".
(2017-12-08, 12:47)Julipo Wrote: The database refactor is targeting Kodi 18? I ask this for the save states (and in game saves?)
(2017-12-08, 20:59)linkinsoldier Wrote: Do you think the player manager will make Kodi 18?Most likely. I'm hoping to open the PR in a few weeks, which is when the first alpha is due. If so, I should be able to merge the PR before our first beta. It just depends how much work I can get done.
(2017-08-07, 15:57)enen92 Wrote: -launching IARL scummvm games from the addon by choosing scummvm as the emulator crashes Kodi. This is probably an error in IARL since the game starts fine from the file manager after the download.The is fixed now in the ScummVM core. There was an issue that it incorrectly claimed to support ".exe" files. I've also just updated the core to the upcoming v2.0.0 release.
(2017-12-09, 14:27)fetzerch Wrote: Next retroplayer-builds will have it.Mihouse builds also? I saw, you added Vice and UAE-emus
(2017-12-18, 05:50)NxtGenCowboy Wrote: I dont have a log yet but I updated over my nov 10 build, kodi doesn't get pass the first run boot.
Uninstalled and reinstalled, same issue, doesn't get pass the first run, screen goes black and goes back to Home screen
Uninstalled Dec build, reinstalled nov 10 build, no issues.
Shield TV.
(2017-12-18, 06:07)garbear Wrote:Not OP, but I'm experiencing the same issue on my Shield. Here is a debug log.(2017-12-18, 05:50)NxtGenCowboy Wrote: I dont have a log yet but I updated over my nov 10 build, kodi doesn't get pass the first run boot.
Uninstalled and reinstalled, same issue, doesn't get pass the first run, screen goes black and goes back to Home screen
Uninstalled Dec build, reinstalled nov 10 build, no issues.
Shield TV.
I'll need a debug log to look into this.
(2017-12-25, 17:46)loktar Wrote: Hello, first of all thanks for the great work. I'm using for the last couple of months the libreelec 18 x86_64 and have noticed that on the arcade games that use six buttons (like SFII) the hard punch button does not works, even if I switch it with other button on config the hard punch does not work. I couldnt track if this is a old issue but so far it still happens, I have downloaded de #1222 release and will test soon. Hope that helps. Sorry for any errors and merry christmas.Can you upload a debug log showing this not working? I'd like to try to reproduce this. Which game? How did you map the buttons in the controller window? (I'm assuming you followed HOW-TO:Configure controllers.
(2017-12-21, 06:40)rockwood Wrote:(2017-12-18, 06:07)garbear Wrote:Not OP, but I'm experiencing the same issue on my Shield. Here is a debug log.(2017-12-18, 05:50)NxtGenCowboy Wrote: I dont have a log yet but I updated over my nov 10 build, kodi doesn't get pass the first run boot.
Uninstalled and reinstalled, same issue, doesn't get pass the first run, screen goes black and goes back to Home screen
Uninstalled Dec build, reinstalled nov 10 build, no issues.
Shield TV.
I'll need a debug log to look into this.
(2017-12-25, 20:17)garbear Wrote:I have no issues using the latest vanilla nightly on my Shield.(2017-12-21, 06:40)rockwood Wrote:(2017-12-18, 06:07)garbear Wrote: I'll need a debug log to look into this.Not OP, but I'm experiencing the same issue on my Shield. Here is a debug log.
Does the issue happen on the latest vanilla nightlies? I'll try rebasing and uploading another build today or tmrw.
(2017-12-25, 20:11)garbear Wrote:The controller is configured correctly, im using a PS3 wireless controller and a custom made arcade both has the same issue but only in arcade games no matter the emulator core (fba or mame), on snes games no problems. Im using street fighter II for test.(2017-12-25, 17:46)loktar Wrote: Hello, first of all thanks for the great work. I'm using for the last couple of months the libreelec 18 x86_64 and have noticed that on the arcade games that use six buttons (like SFII) the hard punch button does not works, even if I switch it with other button on config the hard punch does not work. I couldnt track if this is a old issue but so far it still happens, I have downloaded de #1222 release and will test soon. Hope that helps. Sorry for any errors and merry christmas.Can you upload a debug log showing this not working? I'd like to try to reproduce this. Which game? How did you map the buttons in the controller window? (I'm assuming you followed HOW-TO:Configure controllers.